I have to figure criteria about this "right side", but in other hand I'm not surprised to see such "Single-Route" available. Whoever does these maps is plain ignorant, did not reading anything about CTFGame. There are multiple directions and options but AlternatePaths are missing, at this mapping/pathing skill I doubt to see anything else locking/toggling paths from time to time. Here and there also there are pathnodes placed near defenses and items causing only a load with zero help. Pathing here it's just for the sake of moving Bots and not really playing CTF as it was intended in EPIC's assets.evilgrins wrote: Wed Feb 03, 2021 5:47 am Mostly bots travel between bases on that path on the right side and don't go much of anywhere else.
In that cave there is a "shieldbelt". Without using newer assets with a better paths view but using plain oldskool view it takes a few seconds to see these flawed and broken COMBOs. Image and explanations are for learning purposes not for defaming. Defaming happened when this trash was released this way untested and guessing based. In other hand a Bot using translocator doesn't need "BT-ing" at walls - it's CTF, there is no time for jumpy goats and useless reachSpecs.
It's cleaning time...
