Changes to the Rental Server

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Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Sun Feb 03, 2019 5:37 pm

Update:
Server has now another mutator, a small one making paws more "readable".
It's about this one.

In a PM received in other location I was asked about preventing player to enhance whatever visibility in order to gain advantage VIA some client side hacks. Probably solution it's reversal: Give to ALL the same advantage for a fair play and making a legit common mutator for that.
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Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Tue Feb 05, 2019 8:14 pm

Server has now disabled managed restart from outside a la NfoServers and gracefully exiting at a desired time in order to gain a refresh.
See Development Section for details, referencing "Cleaning Period" topic.
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Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Thu Feb 14, 2019 12:57 pm

Update timer:
Server has patch modules loaded concerning Server-Side A.I. control for DM maps: Curse][, Conveyor, Grit-TOURNEY.
In testing stage: patch files for MH map ICRedone(Rex) before to be considered finished.
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Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Thu Feb 21, 2019 10:19 pm

Update mentions.
Patch plugins for MH-ICERedone(Rex) map do look in a good state - but this is not the bump reason but another... :cry:
XC_Engine v23 which in original doesn't include too many configurable options does seems to have a bug at that PickTarget thing which RocketLauncher is using, I think Old Eightball and similar ones have the same issue because actually that PickTarget replacement is borked without mention what udemo does locally in company of this XC_Engine version. Since v22 attempting to get rid of some assets from Visual C++ libs did not help that much.
By discarding that PickTarget replacement RocketLauncher works properly and this is what I did here. For mapping stuff also I figured some changes:
We cannot connect a path anymore using Event > ActorName but only Event > Tag, I'm not sure if this change was needed and who asked it since majority of mapping clowns were not even using XC_EditorAdds because no one was talking about it. In exchange, Building Paths has a better solution and indeed is way more optimized - some data from nodes is gone saving bytes and nodes being more smarty connected.
Perhaps updating from version 23 to another one will be done ONLY if it's flexible and STABLE - after X tests - instead of changes done with removing options.
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Mon Mar 11, 2019 6:18 am

Bump - Information
From time to time some random player joins and then is leaving in next 3 seconds - these are map lechers demonstrating that MonsterGamingServer might capture attention with sorted things dropped there - too bad that they cannot gain server-side stuff which is running there... :?
For a memory refresh:
If Bots are moving well it might be caused by some server-side plugin of NavAdder fixing paths in run-time. If you get the map from cache for your server, you might figure that is working different, it's even messed up here and there. If you want stuff which is running here, let's just discuss and work together else you gain incomplete things.
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Learn the rules like a pro, so you can break them like an artist.
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Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Sun Mar 24, 2019 6:58 pm

Update: MapVote was replaced with MVUL3, another LA type, with 12 columns. To do: thinking if worth some another "monster" game or such mods because there is a lot of space available.
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Learn the rules like a pro, so you can break them like an artist.
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Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Wed Apr 03, 2019 5:39 pm

Server updates:
MH-Forbidden has now patch plugins available having a few tweaks. If all are going to work properly they are going to be added as downloads nearby other plugins for NavAdder.
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My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Sun Apr 14, 2019 9:37 pm

Update:
I see that CTF-Hydro32 is done by one of those brain monsters from PlanetUnreal as a tribute. It doesn't need any fixing or tweaking so it has been added to Server.
Another CTF and DM maps are fixed and added, nice maps doesn't worth to mock A.I. game, or to stay away from playground. XC_Core9 in Editor does a good job with paths. In mean-time, other beautiful maps are going to be added fixed or original. Probably in next days I'll create a backup into one of my machines. This server is a jewel for me, it should be saved.
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My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Sat Apr 27, 2019 10:19 am

Update:
2 DM maps with paths reconfigured have been added:
- Ainum_Rv19
- Xayd_Rv19
The have a good DM layout but... even Bots should play them because it won't explode anything.
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My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Changes to the Rental Server

Post by Nelsona » Sat May 04, 2019 7:44 pm

Update:
RocketArena has been added to column 8, maps are listed as "RADM". Translocator is available. Game-Type running this thing is the same custom DM convincing monsters to hunt around.
Perhaps in a future configuration, monsters will have "rocket" type projectiles according to "RocketArena" stuff.
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

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