Servers State

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Nelsona
Posts: 1709
Joined: Sat Sep 30, 2017 5:03 am

Re: Servers State

Post by Nelsona »

You need to browse UT servers from at least 3 sources (or more)

Code: Select all

[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.333networks.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.errorist.eu,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[4]=
ListFactories[5]=
ListFactories[6]=
ListFactories[7]=
ListFactories[8]=
ListFactories[9]=
bHidden=False
bFallbackFactories=False
ServerListTitle=
URLAppend=
AutoRefreshTime=30
bNoAutoSort=False
...
...

[UBrowser.UBrowserMainClientWindow]
...
...
bKeepMasterServer=True
These were showing up with extra-firewall turned on.
But... I'll look at server configuration as well...

Edit: Server looks normal - made sure to have masters from client declared properly - forget GameSpy any.
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medor
Posts: 76
Joined: Sat Sep 30, 2017 4:14 pm

Re: Servers State

Post by medor »

LINUX users please note: The maximum numbers for uplinks is actually 3 (in some cases it is 4). Do NOT exceed the limit or your server will immediately crash.
medor.no_ip.org
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Nelsona
Posts: 1709
Joined: Sat Sep 30, 2017 5:03 am

Re: Servers State

Post by Nelsona »

We are talking about CLIENT when it's about browsing MasterServer. As for servers, as far as I know HOF servers are Windows based servers.
By looking at players ping around I see known values, I suppose we are good enough right now...
CStatus_Dec_26.PNG
CStatus_Dec_26.PNG (49.48 KiB) Viewed 12483 times
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medor
Posts: 76
Joined: Sat Sep 30, 2017 4:14 pm

Re: Servers State

Post by medor »

For players

MasterServerAddress is ok but you need more

[UBrowser.UBrowserMainClientWindow]
bKeepMasterServer=True
medor.no_ip.org
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Nelsona
Posts: 1709
Joined: Sat Sep 30, 2017 5:03 am

Re: Servers State

Post by Nelsona »

Redundant, see my QUOTE above.
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medor
Posts: 76
Joined: Sat Sep 30, 2017 4:14 pm

Re: Servers State

Post by medor »

Nelsona wrote: Fri Jan 01, 2021 10:21 am Redundant, see my QUOTE above.
ok :D
medor.no_ip.org
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Nelsona
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Re: Servers State

Post by Nelsona »

Evil Sniper Server was down due to Unreal Killers servers...
Errata Feb 09 it was ut-files, UK being bugged later because of too many connections.
I've removed their services.
UnKil_Failure.PNG
UnKil_Failure.PNG (98.06 KiB) Viewed 12207 times
Harder or not, some day I will need to rewrite this iptoCountry stuff with anything else capable to gain data from the same host in another format at the lowest ping possible and without lags, I'm curious if community has another replacement...
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Nelsona
Posts: 1709
Joined: Sat Sep 30, 2017 5:03 am

Re: Servers State

Post by Nelsona »

Let's see some "visuals" related to these ipToCountry checks doing a query in... Internet Explorer or elsewhere. I even started my host (a wreck pretty outdated...) and asking for a DNS address... it's started temporary...
Normal_Response.PNG
Normal_Response.PNG (71.79 KiB) Viewed 12185 times
And "new host"...
No_Response_Or_No_Service.PNG
No_Response_Or_No_Service.PNG (98.95 KiB) Viewed 12185 times
Actually "iptocountry.unrealteam.de/iptocountry16.php/?ip=x.x.x.x" doesn't do anything than a None.
If these hosts are not responding at plain WEB queries it doesn't worth wasting time with them...

These were checked directly from Server's Machine...

If you give me a more actual database I can try to setup an ipToCountry directly at HOF's host - perhaps is faster and out of any lags... maybe it will work better.
In other hand perhaps there is another Web Script reading data from some CSV file but at this moment I'm not aware of such public script, some servers I think are already capable to do that.
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Nelsona
Posts: 1709
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Re: Servers State

Post by Nelsona »

It looks like updates are not always an answer (my wife is not very loving updates... women spirit)
VDS_Logs.PNG
VDS_Logs.PNG (26.73 KiB) Viewed 12082 times
Outage ? Yes !
Who is guilty ? Definitely not me...
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
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Nelsona
Posts: 1709
Joined: Sat Sep 30, 2017 5:03 am

Re: Servers State

Post by Nelsona »

The citizen who repeatedly entered the sniping server only to cheat and do bulling, caused me to update more access policies. If someone has problems for this reason, send me a private message with the IP address used, so I can define the necessary exceptions in order to allow required access at game-server.
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Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
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