More than just killing in MH

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evilgrins
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More than just killing in MH

Post by evilgrins » Fri Sep 10, 2021 8:45 pm

To almost the exception of everything else, I've been playing my 2 edits of MH-LostInTime over and over: one with monster swaps, the other with Ferali's X-vehicles... the latter of which is practically cheating as the dinos don't see a player when they're in vehicles so it's kind of a slaughter.
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Been debating making another edit to make it even harder, probably swap in Predators/Yautja. Maybe do some weapon swaps.

The thing I love about the map is there's more involved than simply killing the monsters to win the game. You have to go around the map and trigger switches which open access to other things on the map. The way you exit the map doesn't even open until you get 8 of the 9 switches. A lot of the earlier mappers of MonsterHunt did this kinda thing fairly often, most don't anymore, and not all of them did a great job of it... but this map is exceptional.

Mapper is Derdak2rot, I've gone through the rest of his MH maps on UnrealArchive to check out... but I was wondering if anyone knew of maps similar to this type? Where you have to do more than kill the monsters to beat the level.
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D13GO_{HoF}
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Re: More than just killing in MH

Post by D13GO_{HoF} » Sat Sep 11, 2021 1:16 am

I can relate to that, I know some maps that are more platform challenges than just killing monsters, as example is the Lemmings MH map, there is also maps that are more objective based, one I can think off is the great escape maps, however i think in the end you need to kill the target monster in order to advance

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evilgrins
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Re: More than just killing in MH

Post by evilgrins » Sun Sep 12, 2021 10:15 pm

D13GO_{HoF} wrote:
Sat Sep 11, 2021 1:16 am
I can relate to that, I know some maps that are more platform challenges than just killing monsters, as example is the Lemmings MH map, there is also maps that are more objective based, one I can think off is the great escape maps, however i think in the end you need to kill the target monster in order to advance
Someone mentioned the great escape maps on another forum. Will be looking for those.

With LostInTime you can circumvent the monsters and exit the map, but you have to use the switched to get the room with the exit... and on my edit I put more powerful monsters in that area to make it harder to simply bypass them .
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Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/

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