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Posts: 250
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA


Post by evilgrins » Fri Oct 16, 2020 6:25 am

A lot was done here...
· There was an entire base built around the Red Flag but there wasn't one around the Blue Base, so I removed that.
· Weapons placements needed to be slightly adjusted due to bots getting hung up on those.
· Red Team bots never left the Red Base, Blue Team Bots would get to the Red Base but never leave; Nelsona fixed pathing.
· The environment around the playable area was too cubical, ANUBITEK rebuilt the skybox
· Added ut2k4 cannons to the middle area of the map, on nobody's team to setup a sort of killbox for all.
Red Base is a bit more brightly lit, and I could've fixed that but decided to leave it as is.

This map has multiple levels: above, below, and middle.

It is big enough for SLV/RX for exceptional pilots, there's redeemers above each base.
Usual Suspects:
.u - /system
.unr - /maps

http://www.mediafire.com/file/7g9io6nzf ... ONSTER.zip
Have you hugged a Skaarj today?
Skaarj need love too!

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