Seeking a new MonsterHunt map to edit

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evilgrins
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Seeking a new MonsterHunt map to edit

Post by evilgrins »

Of the various things in UT I do frequently a particular thing is I find an ideal map for me to edit multiple variations of, swapping monsters and weapons to make it more interesting. Some of these make it onto servers (don't share all of them, but the occasional) as everybody likes a weird challenge now and again.

To date:
Made about 70 of a map taken from He Who Must Not Be Named · https://unreal-games.livejournal.com/ta ... s-variants

Made about a dozen of the Dark Forest · https://unreal-games.livejournal.com/116266.html

Made about 7 or 9 of that Serious Sam map · https://unreal-games.livejournal.com/112419.html

So I've got a lot of monster packs that have variations of Krall in them, and I'd like to edit a map to use them on, where primarily the only weapons players/bots have is the Goa'uld staff weapon.. for a more fair fight. Ideally it would have a lot of Creature Factories, can be a straight shoot-em-up like that 1st link up there or a bigger space like the other 2 links, and have decent bot pathing.

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Any suggestions?
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Have you hugged a Skaarj today?
Skaarj need love too!
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Nelsona
Posts: 1693
Joined: Sat Sep 30, 2017 5:03 am

Re: Seeking a new MonsterHunt map to edit

Post by Nelsona »

Bump: Okay I was thinking at poor monsters and their makers (more or less smart)
A flawed monster is like a kid with physical problems - this is not something wanted in any way after all.

If these edits are full filled with lab failures and junks, good luck with these... Covid types...
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
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evilgrins
Posts: 746
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA
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Re: Seeking a new MonsterHunt map to edit

Post by evilgrins »

Nelsona wrote: Sat Jun 20, 2020 6:34 pmgood luck with these... Covid types...
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...thanks?
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Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/
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