Coming Back to Map Creation

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D13GO_{HoF}
Posts: 248
Joined: Thu Sep 21, 2017 11:23 pm
Location: Costa Rica
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Coming Back to Map Creation

Post by D13GO_{HoF} » Mon Sep 02, 2019 5:19 am

Well since at the moment i had a life change moment at the end of July, now i have time to go back to mapping and man i feel so good to be back to it.
Was attempting to make a map during the last year and a half but no advancing and was getting more and more complicated with brushes not getting deleted......
It make me scratch it and start from zero.

Now at it is right now the map is working for bots mostly in the interior and its less complicated to deal with and when its completed i will be posting it here plus ut99.org

Preview Screenshot of the Exterior
Image

Cartoonish, yes i know and i love it(my style of map making)
FEAR ME.
I AM THE REAPER, I AM EVIL.
I AM DIEGO!

ALL HAIL MY EVIL BALL OF DOOM!

Diego_{HoF}

Nelsona
Posts: 515
Joined: Sat Sep 30, 2017 5:03 am

Re: Coming Back to Map Creation

Post by Nelsona » Tue Sep 03, 2019 4:57 am

You might want to use more textures unless your map will be like those MH-Detour series with 5-9 common textures, just saying...
I'm using more than 4 textures in maps done only for lab-testing - used only for checking actors and net codes...
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

medor
Posts: 53
Joined: Sat Sep 30, 2017 4:14 pm

Re: Coming Back to Map Creation

Post by medor » Tue Sep 03, 2019 7:15 am

Hi :D

A lot {HoF}-maps are not save

Do you want save it now or a lot are private {HoF} ?

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D13GO_{HoF}
Posts: 248
Joined: Thu Sep 21, 2017 11:23 pm
Location: Costa Rica
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Re: Coming Back to Map Creation

Post by D13GO_{HoF} » Tue Sep 03, 2019 1:28 pm

medor wrote:
Tue Sep 03, 2019 7:15 am
Hi :D

A lot {HoF}-maps are not save

Do you want save it now or a lot are private {HoF} ?
No, they aren't, if you want you can download them from the servers or in the case of my maps you can dl them too
https://ut99.org/viewtopic.php?f=5&t=12288
Nelsona wrote:
Tue Sep 03, 2019 4:57 am
You might want to use more textures unless your map will be like those MH-Detour series with 5-9 common textures, just saying...
I'm using more than 4 textures in maps done only for lab-testing - used only for checking actors and net codes...
The thing is, the game has limited textures and i have to do with little resources, if i could i will use more but that's what i have, the interior use a different texture, similar to floors/platform and a corridor in the center
FEAR ME.
I AM THE REAPER, I AM EVIL.
I AM DIEGO!

ALL HAIL MY EVIL BALL OF DOOM!

Diego_{HoF}

medor
Posts: 53
Joined: Sat Sep 30, 2017 4:14 pm

Re: Coming Back to Map Creation

Post by medor » Wed Sep 04, 2019 1:47 pm

I have save it a long time ago ;)

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papercoffee
Posts: 22
Joined: Fri Sep 29, 2017 2:04 pm

Re: Coming Back to Map Creation

Post by papercoffee » Sun Sep 08, 2019 8:40 pm

D13GO_{HoF} wrote:
Tue Sep 03, 2019 1:28 pm
The thing is, the game has limited textures and i have to do with little resources, if i could i will use more but that's what i have, the interior use a different texture, similar to floors/platform and a corridor in the center
Which game do you mean?

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D13GO_{HoF}
Posts: 248
Joined: Thu Sep 21, 2017 11:23 pm
Location: Costa Rica
Contact:

Re: Coming Back to Map Creation

Post by D13GO_{HoF} » Sun Sep 08, 2019 11:35 pm

papercoffee wrote:
Sun Sep 08, 2019 8:40 pm
D13GO_{HoF} wrote:
Tue Sep 03, 2019 1:28 pm
The thing is, the game has limited textures and i have to do with little resources, if i could i will use more but that's what i have, the interior use a different texture, similar to floors/platform and a corridor in the center
Which game do you mean?
The game is Jazz Jackrabbit, its a DOS game made by epic megagames in 1994, the map only have some textures to use so i do what i can with it
FEAR ME.
I AM THE REAPER, I AM EVIL.
I AM DIEGO!

ALL HAIL MY EVIL BALL OF DOOM!

Diego_{HoF}

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