RocketX-9_01 Beta on RX Server

A SLV derived jets mod used mostly for CTF.
User avatar
SC]-[WARTZ_{HoF}
Site Admin
Posts: 380
Joined: Wed May 10, 2017 7:08 am

Re: RocketX-9_01 Beta on RX Server

Post by SC]-[WARTZ_{HoF} » Thu May 07, 2020 3:53 pm

SLHud error was unfortunately me loading mutator twice so that is resolved now. Another thing I see is an echo of the jet where I took off from. This however disappears once I'm no longer owner of the jet. These are still only client side tests. Server side will be next phase and more feedback to come.

RX9Shot011.jpg
RX9Shot011.jpg (2.34 MiB) Viewed 1677 times

User avatar
SC]-[WARTZ_{HoF}
Site Admin
Posts: 380
Joined: Wed May 10, 2017 7:08 am

Re: RocketX-9_01 Beta on RX Server

Post by SC]-[WARTZ_{HoF} » Fri May 08, 2020 3:35 am

I correct my first statement about an echo jet to the actual jet projectile class is not updating too the the owners location. Hence it sits where the owner took off.

Easy Fix.

Nelsona
Posts: 974
Joined: Sat Sep 30, 2017 5:03 am

Re: RocketX-9_01 Beta on RX Server

Post by Nelsona » Fri May 08, 2020 4:08 pm

Perhaps in SLBotBrain will need pointing target to whatever location + vect(0,0,4) not exactly vect(0,0,2). However I wanna see Jet collision cylinder.
For ground nodes placed against ramping bugs, it might be an issue at navigating to these. Anyway... mod still needs some detailed examinations, more codes can be removed, including tick from BotBrain because it has no use any longer, I changed strategy in Jet orientation because Bot really need fast turns too especially in small places.
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

User avatar
SC]-[WARTZ_{HoF}
Site Admin
Posts: 380
Joined: Wed May 10, 2017 7:08 am

Re: RocketX-9_01 Beta on RX Server

Post by SC]-[WARTZ_{HoF} » Fri May 08, 2020 4:55 pm

This is the code that was causing the jet to not update its position with it's owner.

Code: Select all

	//Nelsona: And Where is OWNER ? Does it always Exists ? //SC: The Owner is the pilot.
/* SC]-[WARTZ: This needs to be put somewhere else.
	if ( !bDeleteMe || Owner == None || Owner.bDeleteMe ) //Ns Add - I don't care What and IF is updated and why would have a NONE deal
		return;
*/
This code as useful as it may be might need to be placed elsewhere in the function.

Nelsona
Posts: 974
Joined: Sat Sep 30, 2017 5:03 am

Re: RocketX-9_01 Beta on RX Server

Post by Nelsona » Fri May 08, 2020 11:36 pm

Not entirely agree, this was doing a ScriptWarning accessing Owner when Owner was gone. Perhaps bDeleteMe should be removed. You said about owner not me, and owner of rocket was the problem. Nothing else here is a none for being accessed, but owner... else Owner should have a replacement with other thing in code in case it's missing. Remove these and see logs at random...
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

User avatar
SC]-[WARTZ_{HoF}
Site Admin
Posts: 380
Joined: Wed May 10, 2017 7:08 am

Re: RocketX-9_01 Beta on RX Server

Post by SC]-[WARTZ_{HoF} » Sat May 09, 2020 12:29 am

I did another test and this seems to work fine.

Code: Select all

	//Nelsona: And Where is OWNER ? Does it always Exists ? //SC: The Owner is the pilot.
	if ( Owner == None ) //Ns Add - I don't care What and IF is updated and why would have a NONE deal
		return;

Nelsona
Posts: 974
Joined: Sat Sep 30, 2017 5:03 am

Re: RocketX-9_01 Beta on RX Server

Post by Nelsona » Sat May 09, 2020 9:39 am

I compiled codes using 469... New stuff in compiling logs - including for Models imported, scripts with variables unused (I might preserve variables in my personal mods for future generations... eh).

Code: Select all

Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SkyNode.uc(159) : Warning, 'beam' : unreferenced local variable
Log: Compiling SLAmmo
Log: Compiling Fuelcore
Log: Compiling SidearmAmmo
Log: Compiling StrangeAmmo
Log: Compiling JumpDetector
Log: Compiling vxInstagib
Log: Compiling vxShockRifle
Log: Compiling SLWeapon
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLWeapon.uc(1542) : Warning, 'X' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLWeapon.uc(1542) : Warning, 'Y' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLWeapon.uc(1542) : Warning, 'Z' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLWeapon.uc(1543) : Warning, 'Dir' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLWeapon.uc(1042) : Warning, ClientAltFire: Missing return value
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLWeapon.uc(1036) : Warning, ClientFire: Missing return value
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLWeapon.uc(667) : Warning, 'rounds' : unreferenced local variable
Log: Compiling Konglauncher
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\Konglauncher.uc(240) : Warning, 'desire' : unreferenced local variable
Log: Compiling Sidearm
Log: Compiling NullWeapon
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\NullWeapon.uc(165) : Warning, 'NumPoints' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\NullWeapon.uc(166) : Warning, 'diff' : unreferenced local variable
Log: Compiling ProjectileSN
Log: Compiling DScar
Log: Compiling SLPockmark
Log: Compiling BlastMark
Log: Compiling SLMutator
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLMutator.uc(29) : Warning, 'Move' : unreferenced local variable
Log: Compiling SLHud
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(491) : Warning, 'sret' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(495) : Warning, 'M2' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(496) : Warning, 'lg' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(496) : Warning, 'sm' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(497) : Warning, 'Style' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(498) : Warning, 'b1' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(399) : Warning, 'Style' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(273) : Warning, 'i' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(274) : Warning, 'X' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(274) : Warning, 'Y' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(274) : Warning, 'Z' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLHud.uc(277) : Warning, 'pods' : unreferenced local variable
Log: Compiling Strangemutator
Log: Compiling vxDeathMessagePlus
Log: Compiling vxFragAknMessage
Log: Compiling vxLongRangeKill
Log: Compiling vxMultiKillMessage
Log: Compiling vxSpecialFragEvent
Log: Compiling vxVictimHeadShot
Log: Compiling Fontlib
Log: Compiling SLInfo
Log: Compiling Controller
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\Controller.uc(31) : Warning, 'pilot' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\Controller.uc(32) : Warning, 'IPSM' : unreferenced local variable
Log: Compiling HUDLevel
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\HUDLevel.uc(85) : Warning, 'i' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\HUDLevel.uc(85) : Warning, 'Slide' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\HUDLevel.uc(87) : Warning, 'XL' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\HUDLevel.uc(87) : Warning, 'YL' : unreferenced local variable
Log: Compiling SkyNet
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SkyNet.uc(158) : Warning, 'Team' : unreferenced local variable
Log: Compiling SLBotBrain
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLBotBrain.uc(844) : Warning, NextNode: Missing return value
Log: Compiling SLClip
Log: Compiling Stylus
Log: Compiling Util
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\Util.uc(183) : Warning, 'ostr' : unreferenced local variable
Log: Compiling SpecialGibA
Log: Compiling SpecialGibB
Log: Compiling SpecialGibC
Log: Compiling ejectedbrass
Log: Compiling SpentClip
Log: Compiling Wreckage
Log: Compiling vxShockProj
Log: Compiling DumbRocket
Log: Compiling AntiSlv
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv.uc(66) : Warning, 'X' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv.uc(66) : Warning, 'Y' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv.uc(66) : Warning, 'Z' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv.uc(71) : Warning, 'pilot' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv.uc(72) : Warning, 'Other' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv.uc(73) : Warning, 'P' : unreferenced local variable
Log: Compiling AntiSlv2
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv2.uc(67) : Warning, 'X' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv2.uc(67) : Warning, 'Y' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv2.uc(67) : Warning, 'Z' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv2.uc(72) : Warning, 'pilot' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv2.uc(73) : Warning, 'Other' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\AntiSlv2.uc(74) : Warning, 'P' : unreferenced local variable
Log: Compiling MineSLV
Log: Compiling SLWarshell
Log: Compiling SLGuide
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLGuide.uc(253) : Warning, 'realbRun' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLGuide.uc(253) : Warning, 'realbDuck' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLGuide.uc(254) : Warning, 'bRealJump' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLGuide.uc(109) : Warning, 'PitchDiff' : unreferenced local variable
Log: Compiling StrangeShell
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(2636) : Warning, 'Loc' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(2515) : Warning, 'P' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(1808) : Warning, 'P' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(1240) : Warning, 'X' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(1240) : Warning, 'Y' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(1240) : Warning, 'Z' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(681) : Warning, 'P' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(682) : Warning, 'lv' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(390) : Warning, 'X' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(390) : Warning, 'Y' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeShell.uc(390) : Warning, 'Z' : unreferenced local variable
Log: Compiling rocket2X
Log: Compiling SLVCannons
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLVCannons.uc(71) : Warning, 'B' : unreferenced local variable
Log: Compiling SLVCannonsb
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\SLVCannonsb.uc(61) : Warning, 'B' : unreferenced local variable
Log: Compiling XSFRed
Log: Compiling XSFBlue
Log: Compiling SLSmoke
Log: Compiling BlackCloud
Log: Compiling DamagePuff
Log: Compiling Fuelglow
Log: Compiling LaunchPuff
Log: Compiling SLHitPuff
Log: Compiling SLMuzzleFlash
Log: Compiling BulletExp
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\BulletExp.uc(14) : Warning, 'A' : unreferenced local variable
Log: Compiling BulletExpb
Log: Compiling ExhaustPuff
Log: Compiling ExhaustPuffBlue
Log: Compiling FlameExplosion
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\FlameExplosion.uc(15) : Warning, 'A' : unreferenced local variable
Log: Compiling FlameExplosionB
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\FlameExplosionB.uc(15) : Warning, 'A' : unreferenced local variable
Log: Compiling StrangeExpl
Log: Compiling StrangeExplb
Log: Compiling StrangeWave
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeWave.uc(357) : Warning, 'Loc' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeWave.uc(151) : Warning, 'damageScale' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeWave.uc(122) : Warning, 'Puff' : unreferenced local variable
Log: Compiling StrangeWaveb
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeWaveb.uc(303) : Warning, 'Loc' : unreferenced local variable
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\StrangeWaveb.uc(125) : Warning, 'Puff' : unreferenced local variable
Log: Compiling ThermoWaveB
Log: Compiling ThermoWave
Log: Compiling WaveStrange
Log: Compiling SLWallhit
Log: Compiling SLSparker
Log: Compiling AnimatedEffect
Log: Compiling RedeemerBurnFlare
Log: Compiling RedeemerBurnFlareb
Log: Compiling REngineFlare1
Log: Compiling BEngineFlare1
Log: Compiling REngineFlare2
Log: Compiling BEngineFlare2
Log: Compiling Rtrail
Log: Compiling Btrail
Log: Compiling MtrailB
Log: Compiling CannonTrail
Log: Compiling CannonTrailb
Log: Compiling CFlare
Log: Compiling Fuelpod
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\Fuelpod.uc(74) : Warning, 'P' : unreferenced local variable
Log: Compiling HeadShotExpl
Warning: E:\Editor\UnrealTournament\RX9_02\Classes\HeadShotExpl.uc(25) : Warning, 'i' : unreferenced local variable
Log: Compiling KongFlashR
Log: Compiling SkyNodeBeam
Log: Compiling XShock
Log: Compiling XShockb
Log: Success: Compiled 25365 line(s), 2564 statement(s).

Warning: Failed to load '..\SystemConform\RX9_02.u': Can't find file '..\SystemConform\RX9_02.u'
Log: Save=0.301463
Log: Moving 'Save.tmp' to 'RX9_02.u'
Log: Success - 0 error(s), 86 warnings
Exit: Preparing to exit.
Log: Collecting garbage
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unloading: Package UnrealShare
Log: Unbound to Fire.dll
Log: Unloading: Package Fire
Log: Unloading: Package UnrealI
Log: Unloading: Package UWindow
Log: Unloading: Package UMenu
Log: Unloading: Package UBrowser
Log: Unbound to IpDrv.dll
Log: Unloading: Package IpDrv
Log: Unloading: Package Botpack
Log: Unloading: Package Female2Voice
Log: Unloading: Package Male2Voice
Log: Unloading: Package Female1Voice
Log: Unloading: Package BossVoice
Log: Unloading: Package Male1Voice
Log: Unloading: Package Announcer
Log: Unloading: Package NWCoreV3
Log: Unloading: Package genfluid
Log: Unloading: Package X7Expl
Log: Unloading: Package Detail
Log: Garbage: objects: 46233->5844; refs: 52563
Exit: Object subsystem successfully closed.
Exit: Exiting.
Similar to U227 compilations...
However, I take in account "heads up" with regard to those two BOOL which are not returning anything from class SLWeapon.
Definitely Mod needs a de-crapification process... and weapons are not exactly my domain...
And then multiple the same variables:

Code: Select all

Warning: E:\Editor\UnrealTournament\RX9_02\Classes\Fuelcore.uc(50) : Warning, 'U' obscures 'U' defined in base class 'SLAmmo'.
Lol rockets

Code: Select all

Konglauncher.uc(138) : Warning, 'bClear' obscures 'bClear' defined in base class 'SLWeapon'.
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

Nelsona
Posts: 974
Joined: Sat Sep 30, 2017 5:03 am

Re: RocketX-9_01 Beta on RX Server

Post by Nelsona » Sat May 09, 2020 11:38 am

Resources chapter
Mod does calls at classes from NW3. This will engage loading a lot of stuff from there. Wouldn't be easier to have those needs here without external dependencies ?
Is this a good optimization ? I think it's far from smoothing resources and mod performance...
Okay, let's move forward...
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -

User avatar
SC]-[WARTZ_{HoF}
Site Admin
Posts: 380
Joined: Wed May 10, 2017 7:08 am

Re: RocketX-9_01 Beta on RX Server

Post by SC]-[WARTZ_{HoF} » Sat May 09, 2020 9:12 pm

Those resources from NW3 can be included in the mod. Matter of fact this has been done before for RX7UL and RX8UL.

medor
Posts: 68
Joined: Sat Sep 30, 2017 4:14 pm

Re: RocketX-9_01 Beta on RX Server

Post by medor » Sun May 10, 2020 7:37 am

SC]-[WARTZ_{HoF} wrote:
Sat May 09, 2020 9:12 pm
Those resources from NW3 can be included in the mod. Matter of fact this has been done before for RX7UL and RX8UL.

There is a more recent http://medor.no-ip.org/index.php?dir=Ze ... e=RXU9.zip
Image
Image

Post Reply