Search found 749 matches

by evilgrins
Sun Jan 07, 2024 10:02 pm
Forum: Mapping & Textures
Topic: CTFM-UTDMW-4by4
Replies: 0
Views: 1096

CTFM-UTDMW-4by4

Bot-pathing on the map was fixed by Nelsona, see included .pdf file. Keeping this fairly simple, what we have here is a multi-leveled map which is about middle sized... https://ic.pics.livejournal.com/evilgrins/3189901/7064789/7064789_original.png ...not too big and not too small. 4 levels in all, o...
by evilgrins
Sat Jan 06, 2024 5:56 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2406880

Re: Map assessment and pathing enhancements

This one might be a bit much, and the lighting is brutal: https://ic.pics.livejournal.com/evilgrins/3189901/6530448/6530448_original.png https://ic.pics.livejournal.com/evilgrins/3189901/6530746/6530746_original.png https://www.mediafire.com/file/vxyhmkkw70xgnh0/CTF-SkyWire4.unr Someone recently com...
by evilgrins
Wed Jan 03, 2024 1:38 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2406880

Re: Map assessment and pathing enhancements

So, Happy New Year! This one might be a challenge, no pathing for Warlords needed but the bots are tricky. Flag bases are on the top level but most of the action takes place below. Problem is the bots never try to get back up to the top when they've got a flag... which invariably leads to a lot of w...
by evilgrins
Sun Dec 31, 2023 6:18 pm
Forum: Skins & Models
Topic: Unreal Ranger
Replies: 0
Views: 999

Unreal Ranger

Sajon Waku made 3 Power Ranger skins, which are all basically the same skin with no detail and flat colors but different heads. Someone awhile ago brought the Red Ranger to my attention and I only really took a solid look at it about 2 weeks ago... https://ic.pics.livejournal.com/evilgrins/3189901/7...
by evilgrins
Sun Dec 31, 2023 6:18 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2406880

Re: Map assessment and pathing enhancements

Sounds good, can't wait to test it.

Will there be another .pdf? Liked the idea of you describing your edits in detail which could be added to any future map uploads.
by evilgrins
Sat Dec 30, 2023 8:07 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2406880

Re: Map assessment and pathing enhancements

No problem, I'll take next one... However, did it worked as it should? Mostly, though I didn't see any specific defense positions, though with such an open area between each base it's possible bots didn't stop to defend. Could probably use a specific sniper pickup on that raised area above the flag...
by evilgrins
Fri Dec 29, 2023 11:11 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2406880

Re: Map assessment and pathing enhancements

Nelsona wrote: Sun Dec 24, 2023 3:35 pm Done?
Let me know.
CTF-EgyptianPyramids2_rS408.7z
I sent you the wrong version, the one I intended has a temple between the two bases... and gates.
by evilgrins
Sun Dec 24, 2023 9:13 pm
Forum: Skins & Models
Topic: Judges
Replies: 0
Views: 946

Judges

After years of skinning (at least a decade's worth) this is the first skin I ever used Skinmaker on. My old skinning method is no longer available to me, although a lot of what I used to do I still do. Just can't use UnrealEd anymore. https://ic.pics.livejournal.com/evilgrins/3189901/7059601/7059601...
by evilgrins
Sun Dec 24, 2023 8:02 pm
Forum: Entertainment
Topic: Funny Image
Replies: 76
Views: 336478

Re: Funny Image

Going out of relationship sale!
by evilgrins
Fri Dec 22, 2023 9:34 pm
Forum: Mapping & Textures
Topic: CTF-UTDM-FragFest
Replies: 0
Views: 1031

CTF-UTDM-FragFest

Pretty simple, not that complicated. What we have here is a medium-sized CTF map with a redeemer in the middle and 8 UTDM-monsters, 2 Warlords & 2 SkaarjBerserkers per team. https://ic.pics.livejournal.com/evilgrins/3189901/7059039/7059039_original.png Combat is intense and matches tend to run p...