Search found 394 matches
- Tue Aug 04, 2020 5:55 pm
- Forum: XC_Engine Repository
- Topic: XC_Engine Version 24b - Full Package
- Replies: 3
- Views: 4861
Re: XC_Engine Version 24b - Full Package
Maybe if you like to post in another thread the version you recommend with suggested settings would be greatly helpful.
- Sun Aug 02, 2020 11:33 pm
- Forum: XC_Engine Discussion
- Topic: S3TC Addon for UED
- Replies: 0
- Views: 8170
S3TC Addon for UED
For this to properly work you must have XCGEv22 or higher. I will be expanding on this with a full tutorial for beginners with step by step how too instructions. You can check here for more information on this topic -------> UT99.org =========================== S3TC tools in Unreal Editor ==========...
- Sun Aug 02, 2020 11:19 pm
- Forum: XC_Engine Repository
- Topic: XC_Launch
- Replies: 0
- Views: 3768
XC_Launch
XC_Launch_1.7z Alternate Link --------> UT99.org Unreal Tournament launcher - Render setup/recovery window removed. - MainLoop uses QueryPerformanceCounter instead of RDTSC for timer measuring, there shouldn't be any need to setup CPUspeed or anything. - Can be opened multiple times at the same tim...
- Sun Aug 02, 2020 11:13 pm
- Forum: XC_Engine Repository
- Topic: XC_Core Version 8
- Replies: 0
- Views: 3763
XC_Core Version 8
XC_Core v8. Alternate Link-------> UT99.org XC_Core_8.7z Linux build requires Core.so build that exports __Context::Env symbol. Added/improved APIs for use in other native packages: - FThread - FMallocThreadedProxy - Atomics - FOutputDeviceFileXC - FOutputDeviceInterceptor - API_FunctionLoader == FT...
- Sun Aug 02, 2020 11:09 pm
- Forum: XC_Engine Repository
- Topic: XC_Engine Version 24b - Full Package
- Replies: 3
- Views: 4861
XC_Engine Version 24b - Full Package
Full XCGE v24b. Alternate link-------> UT99.org You can check the documentation under each project's specific directory at Higor's Github XC_Engine_Full_24b.7z ============================= === 24 update: UnrealScript: - Added: LoadPackageContents native (227 mirror). - Added: MapRoutes native. (enh...
- Sun Aug 02, 2020 7:21 pm
- Forum: Voice Packs, Sounds & Music
- Topic: SC]-[LONG's Vintage VoicePacks
- Replies: 0
- Views: 3877
SC]-[LONG's Vintage VoicePacks
Been meaning to re-upload these to the forums. Here they are and some of these have adult profanity so you have been warned. 50firstdates.jpg 50_First_Dates_Voice_Package_v2.zip badsanta.jpg Bad_Santa_Voice_Package_v2.zip clerks2.jpg Clerks2.zip dogma.jpg Dogma_Voice_Package_v2.zip samjackson.jpg SJ...
- Sat Aug 01, 2020 4:56 pm
- Forum: Developers Tool Box
- Topic: Updated DirectX11 Renderer v1.6.1
- Replies: 6
- Views: 22483
Re: Updated DirectX11 Renderer v1.6.1
Version 1.6.1 is now available.
- Sat Aug 01, 2020 4:47 pm
- Forum: Mapping & Textures
- Topic: Unreal Tournament HD Texture Pack v3.0
- Replies: 0
- Views: 4252
Unreal Tournament HD Texture Pack v3.0
https://www.moddb.com/mods/ut99hd/downloads/unreal-tournament-hd-texture-pack-30 Unreal Tournament HD textures 3.0 are here. This release is focused on completing all of the UT99 specific texture packages that were incomplete. UT99 is now HD from top to bottom! Ver. 3 represents a fork in the road b...
- Thu Jul 30, 2020 5:56 pm
- Forum: ROCKET-X
- Topic: RocketX-9_01 Beta on RX Server
- Replies: 77
- Views: 67192
Re: RocketX-9_01 Beta on RX Server
I’m gonna see about a custom bot class just for these flying mods.
- Wed Jul 29, 2020 6:34 am
- Forum: ROCKET-X
- Topic: RocketX-9_01 Beta on RX Server
- Replies: 77
- Views: 67192
Re: RocketX-9_01 Beta on RX Server
Bump: Looks like mutator class has something there that needs to be in client package for bot to fly properly.