Search found 394 matches

by SC]-[WARTZ_{HoF}
Sun Mar 15, 2020 8:18 pm
Forum: Coding Support & Tutorials
Topic: Mutators and... the rest of mutators
Replies: 6
Views: 8771

Re: Mutators and... the rest of mutators

Thanks for looking at that code Nels. Will you be uploading the fix for this?
by SC]-[WARTZ_{HoF}
Tue Mar 10, 2020 12:52 am
Forum: Unreal Tournament DeathMatch Servers
Topic: {HoF }Bounty's Big Ass Sniper DeathMatch Server
Replies: 28
Views: 26343

Re: {HoF }Bounty's Big Ass Sniper DeathMatch Server

Haven't really found a good zp version and I hear NewNet only works for default weapons.
by SC]-[WARTZ_{HoF}
Mon Mar 09, 2020 4:05 am
Forum: Developers Tool Box
Topic: Updated DirectX11 Renderer v1.6.1
Replies: 6
Views: 22259

Updated DirectX11 Renderer v1.6.1

I have to admit there is some nice effects with this renderer. You can grab it here LINK---> or in the attachment in this post. d3d11drv_v1.6.1.zip d3d11drv_v1.5.zip d3d11drv_v1.4.zip DirectX 11 renderer for the following Unreal Engine I games: Unreal Tournament, Unreal Gold, Harry Potter 1 &2, ...
by SC]-[WARTZ_{HoF}
Sat Mar 07, 2020 11:30 pm
Forum: Mapping & Textures
Topic: Those wrong ones
Replies: 60
Views: 92422

Re: Those wrong ones

Well I talked to Evil and he explained to me he took this small map and made copies of those cubes. He was connecting them together with out making a subtraction of sorts between them. Evil says THANK YOU for the assist for DM-[uRh]BeB'sPlace-Rmx map but now we have the map DM-!!{DOU}SpacePortBaikon...
by SC]-[WARTZ_{HoF}
Fri Feb 28, 2020 1:22 am
Forum: Unreal Tournament DeathMatch Servers
Topic: {HoF }Bounty's Big Ass Sniper DeathMatch Server
Replies: 28
Views: 26343

Re: {HoF }Bounty's Big Ass Sniper DeathMatch Server

I have a map pack from 2002 on my old external drive that has

DM-Kitchen.unr
DM-KitchenDD.unr
DM-KitchenND.unr
DM-KitchenPM{LASA}.unr
DM-KitchenV3.unr
DM-KitchenBIA.unr

if you need them.
by SC]-[WARTZ_{HoF}
Thu Feb 20, 2020 5:20 pm
Forum: Coding Support & Tutorials
Topic: Operating arrays discussion
Replies: 7
Views: 8735

Re: Operating arrays discussion

I do believe that the UTESPList.uc is handling this array well. Eventually if client is no longer active in server then eventually drops client from list.
by SC]-[WARTZ_{HoF}
Wed Feb 19, 2020 12:58 am
Forum: Coding Support & Tutorials
Topic: Operating arrays discussion
Replies: 7
Views: 8735

Re: Operating arrays discussion

I think that we should have the array be around 3000-5000. Have it auto prune clients that have not played for so many X amount of days. Having clients logged by player name is a bit to simple and at this moment that is how UTES manages the lists. Maybe we need a system that also checks IP's and Nex...
by SC]-[WARTZ_{HoF}
Tue Feb 11, 2020 2:12 am
Forum: Mapping & Textures
Topic: WRONG ANSWERS ONLY!
Replies: 2
Views: 3588

Re: WRONG ANSWERS ONLY!

With a fluffy blanket.
by SC]-[WARTZ_{HoF}
Sat Feb 08, 2020 4:56 pm
Forum: General Discussions
Topic: Donation Appreciation Thread
Replies: 7
Views: 11032

Re: Donation Appreciation Thread

Thank you Khepera for your contribution.

January 30th, 2020
by SC]-[WARTZ_{HoF}
Sat Feb 08, 2020 3:35 pm
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55118

Re: How to Identify Aimbot,Hax and cheaters?

I recall at some point that Brattzilla had range banned Argentina players years ago. I think I still have the firewall info somewhere.