Search found 327 matches
- Tue Mar 06, 2018 4:01 am
- Forum: General Discussions
- Topic: Any PUBG/Fortnite players?
- Replies: 26
- Views: 24019
Re: Any PUBG/Fortnite players?
Maybe Removing path nodes when the barrier bypass them or adding some kind of trigger/objective the bots can be attract to it, just saying
- Tue Mar 06, 2018 4:00 am
- Forum: Introductions & Gaming Communities
- Topic: Hi Everyone. :)
- Replies: 12
- Views: 10499
Re: Hi Everyone. :)
Hi GhostHunter94 and Welcome again
Enjoy the website and if you want you can say hi during the Thursday Night Fights
Enjoy the website and if you want you can say hi during the Thursday Night Fights
- Mon Mar 05, 2018 3:17 am
- Forum: Unreal Tournament DeathMatch Servers
- Topic: Changes to the Rental Server
- Replies: 74
- Views: 143555
Re: Changes to the Rental Server
Well the server changed again
Now it has a DM Instagib Column plus the 2 Sniper columns are removed and the name of the server shows its a RX & IG server
on the server packages it uses ZeroPingPlus 103 but i don't see a lot of difference yet
Now it has a DM Instagib Column plus the 2 Sniper columns are removed and the name of the server shows its a RX & IG server
on the server packages it uses ZeroPingPlus 103 but i don't see a lot of difference yet
- Sun Feb 18, 2018 7:51 pm
- Forum: Source Code Dump
- Topic: Reward mod
- Replies: 1
- Views: 4798
Re: Reward mod
This is quite interesting
- Sun Feb 18, 2018 2:45 pm
- Forum: Source Code Dump
- Topic: MHExtras mod
- Replies: 1
- Views: 4805
Re: MHExtras mod
I feel you made this mod to make MH-ATA0 even easier and less annoying again
However i see this one can work with long maps too like the Long Corridors maps
However i see this one can work with long maps too like the Long Corridors maps
- Fri Feb 16, 2018 2:32 am
- Forum: Mapping & Textures
- Topic: Work arounds, hints, etc.
- Replies: 27
- Views: 22722
- Tue Feb 13, 2018 2:19 am
- Forum: General Discussions
- Topic: Any PUBG/Fortnite players?
- Replies: 26
- Views: 24019
Re: Any PUBG/Fortnite players?
Impressive
- Mon Feb 12, 2018 4:01 am
- Forum: Source Code Dump
- Topic: Generic Score Announcer
- Replies: 5
- Views: 7477
Re: Generic Score Announcer
Ohmedor wrote: ↑Sat Feb 10, 2018 7:52 amLocochat http://unrealtournament.99.free.fr/foru ... =51&t=1374Diego_{HoF} wrote: ↑Fri Feb 09, 2018 9:42 pm hehehe, it reminds me of the mod that makes a sound clip to be use when input a word in the chat in the old ZARK Servers
- Mon Feb 12, 2018 3:59 am
- Forum: Mapping & Textures
- Topic: Work arounds, hints, etc.
- Replies: 27
- Views: 22722
Re: Work arounds, hints, etc.
Man, this is too much information to read in one sitting, hmm i wonder what Kelly and Nelsona really think about the maps i share in UT99.org even though i'm still a newbie creating maps :P Well when i make my next map i can try some of this hints and see how they can work for me(already have a pick...
- Sun Feb 11, 2018 3:15 pm
- Forum: Introductions & Gaming Communities
- Topic: wazzzzz up ?!?!?!?!?!
- Replies: 2
- Views: 3587
Re: wazzzzz up ?!?!?!?!?!
wazzzzz up ?!?!?!?!?!