Search found 394 matches
- Sun Mar 15, 2020 8:18 pm
- Forum: Coding Support & Tutorials
- Topic: Mutators and... the rest of mutators
- Replies: 6
- Views: 8795
Re: Mutators and... the rest of mutators
Thanks for looking at that code Nels. Will you be uploading the fix for this?
- Tue Mar 10, 2020 12:52 am
- Forum: Unreal Tournament DeathMatch Servers
- Topic: {HoF }Bounty's Big Ass Sniper DeathMatch Server
- Replies: 28
- Views: 26439
Re: {HoF }Bounty's Big Ass Sniper DeathMatch Server
Haven't really found a good zp version and I hear NewNet only works for default weapons.
- Mon Mar 09, 2020 4:05 am
- Forum: Developers Tool Box
- Topic: Updated DirectX11 Renderer v1.6.1
- Replies: 6
- Views: 22375
Updated DirectX11 Renderer v1.6.1
I have to admit there is some nice effects with this renderer. You can grab it here LINK---> or in the attachment in this post. d3d11drv_v1.6.1.zip d3d11drv_v1.5.zip d3d11drv_v1.4.zip DirectX 11 renderer for the following Unreal Engine I games: Unreal Tournament, Unreal Gold, Harry Potter 1 &2, ...
- Sat Mar 07, 2020 11:30 pm
- Forum: Mapping & Textures
- Topic: Those wrong ones
- Replies: 60
- Views: 93351
Re: Those wrong ones
Well I talked to Evil and he explained to me he took this small map and made copies of those cubes. He was connecting them together with out making a subtraction of sorts between them. Evil says THANK YOU for the assist for DM-[uRh]BeB'sPlace-Rmx map but now we have the map DM-!!{DOU}SpacePortBaikon...
- Fri Feb 28, 2020 1:22 am
- Forum: Unreal Tournament DeathMatch Servers
- Topic: {HoF }Bounty's Big Ass Sniper DeathMatch Server
- Replies: 28
- Views: 26439
Re: {HoF }Bounty's Big Ass Sniper DeathMatch Server
I have a map pack from 2002 on my old external drive that has
DM-Kitchen.unr
DM-KitchenDD.unr
DM-KitchenND.unr
DM-KitchenPM{LASA}.unr
DM-KitchenV3.unr
DM-KitchenBIA.unr
if you need them.
DM-Kitchen.unr
DM-KitchenDD.unr
DM-KitchenND.unr
DM-KitchenPM{LASA}.unr
DM-KitchenV3.unr
DM-KitchenBIA.unr
if you need them.
- Thu Feb 20, 2020 5:20 pm
- Forum: Coding Support & Tutorials
- Topic: Operating arrays discussion
- Replies: 7
- Views: 8774
Re: Operating arrays discussion
I do believe that the UTESPList.uc is handling this array well. Eventually if client is no longer active in server then eventually drops client from list.
- Wed Feb 19, 2020 12:58 am
- Forum: Coding Support & Tutorials
- Topic: Operating arrays discussion
- Replies: 7
- Views: 8774
Re: Operating arrays discussion
I think that we should have the array be around 3000-5000. Have it auto prune clients that have not played for so many X amount of days. Having clients logged by player name is a bit to simple and at this moment that is how UTES manages the lists. Maybe we need a system that also checks IP's and Nex...
- Tue Feb 11, 2020 2:12 am
- Forum: Mapping & Textures
- Topic: WRONG ANSWERS ONLY!
- Replies: 2
- Views: 3623
Re: WRONG ANSWERS ONLY!
With a fluffy blanket.
- Sat Feb 08, 2020 4:56 pm
- Forum: General Discussions
- Topic: Donation Appreciation Thread
- Replies: 7
- Views: 11120
Re: Donation Appreciation Thread
Thank you Khepera for your contribution.
January 30th, 2020
January 30th, 2020
- Sat Feb 08, 2020 3:35 pm
- Forum: Security Department
- Topic: How to Identify Aimbot,Hax and cheaters?
- Replies: 65
- Views: 55506
Re: How to Identify Aimbot,Hax and cheaters?
I recall at some point that Brattzilla had range banned Argentina players years ago. I think I still have the firewall info somewhere.