Search found 394 matches

by SC]-[WARTZ_{HoF}
Wed Apr 29, 2020 2:43 pm
Forum: ROCKET-X
Topic: RocketX-9_01 Beta on RX Server
Replies: 77
Views: 65979

Re: RocketX-9_01 Beta on RX Server

Whatever you think needs to be adjusted properly. Have at it. I'm just as curious. At the moment I'm trying to limit polycounts where I can. Ferali has enlightened me on some code he used for NW3. //Get framerate level: 0 = OK, -1=>-5 = Slowdown, 1=>5+ = Speedup simulated static function int getFram...
by SC]-[WARTZ_{HoF}
Mon Apr 27, 2020 4:52 pm
Forum: ROCKET-X
Topic: RocketX-9_01 Beta on RX Server
Replies: 77
Views: 65979

Re: RocketX-9 (WIP)

These two classes will need to be altered I believe in the RX script for navigation purposes. SkyNode.uc //===================================================================== // RX9_01. // ""(§)FrÅgÊd(§)"" // **Monarch** // // 555 ---===CrAzYBoNeS===--- 555 // Boppolis_The_Dog ...
by SC]-[WARTZ_{HoF}
Sun Apr 26, 2020 4:54 pm
Forum: ROCKET-X
Topic: RocketX-9_01 Beta on RX Server
Replies: 77
Views: 65979

Re: RocketX-9 (WIP)

How was the testing for this map? Finally got the RX9 working in-game. Here are a couple screenshots of the jets.
Shot0177.jpg
Shot0177.jpg (136.44 KiB) Viewed 7781 times
Shot0178.jpg
Shot0178.jpg (184.95 KiB) Viewed 7781 times
by SC]-[WARTZ_{HoF}
Mon Apr 20, 2020 8:54 pm
Forum: ROCKET-X
Topic: RocketX-9_01 Beta on RX Server
Replies: 77
Views: 65979

Re: RocketX-9 (WIP)

I have a new build for RX9 coming soon. Just working on the afterburner meshes and cleaning up the aircraft self intersecting faces. I'm estimating Thursday for testing.
by SC]-[WARTZ_{HoF}
Sun Apr 19, 2020 4:45 pm
Forum: Introductions & Gaming Communities
Topic: link to new (sXs) forum
Replies: 5
Views: 8027

Re: link to new (sXs) forum please delete if not allowed

Hey sketchpad. No worries on the post. Would you like us to switch your name on this forum too (sXs)-Hank_Marvin.
by SC]-[WARTZ_{HoF}
Sat Apr 18, 2020 2:46 pm
Forum: Mapping & Textures
Topic: A GRID align experiment
Replies: 2
Views: 3490

Re: A GRID align experiment

I've seen this invisible collision in one of my old maps. Very annoying. Bottom line editor is not perfect.
by SC]-[WARTZ_{HoF}
Fri Apr 17, 2020 5:09 pm
Forum: Introductions & Gaming Communities
Topic: HI evrybody!!!
Replies: 6
Views: 9595

Re: HI evrybody!!!

Hi there and welcome to hof forums.
by SC]-[WARTZ_{HoF}
Wed Apr 15, 2020 10:55 pm
Forum: Unreal Tournament Discussion
Topic: Packages Problem
Replies: 2
Views: 6098

Re: Packages Problem

I’m thinking that these old Bounty maps were never addressed back 10yrs ago. Now we are seeing file problems waking up old server files. I’m sure this won’t be the last file problem as more of these maps are played.
by SC]-[WARTZ_{HoF}
Sun Apr 12, 2020 11:44 pm
Forum: Misc. Mods, Mutators & Addons
Topic: looking for a top ten leaderboard
Replies: 6
Views: 8049

Re: looking for a top ten leaderboard

There should be a readme file with the instructions.