Search found 755 matches
- Wed Nov 08, 2023 2:12 am
- Forum: Mapping & Textures
- Topic: CTF-UTDM-LordOfTheW00ts
- Replies: 0
- Views: 3509
CTF-UTDM-LordOfTheW00ts
It could be argued that on occasion I put too many UTDM-monsters onto a map. Maybe, but at least I'm creative about it. https://ic.pics.livejournal.com/evilgrins/3189901/6949423/6949423_original.png I generally think w00t maps practically demand to have Warlords on them, and I took a great deal of g...
- Tue Nov 07, 2023 1:11 am
- Forum: Mapping & Textures
- Topic: CTF-XV-ZEB-Trench
- Replies: 0
- Views: 3456
CTF-XV-ZEB-Trench
Technically this map is unfinished, but I suppose it's good enough. What I wanted to add to it was one of the weapons that enable normal players to be able to destroy an Xvehicle, as most standard weapons can't very easily... https://ic.pics.livejournal.com/evilgrins/3189901/6948935/6948935_original...
- Sun Nov 05, 2023 9:47 pm
- Forum: Mapping & Textures
- Topic: DM-UTDMW-EnemyAtTheGates
- Replies: 0
- Views: 3683
DM-UTDMW-EnemyAtTheGates
I previously (probably) made an edit of this in DM... "probably" as I'm honestly not sure which I edited first, the DM or the CTF. Didn't know about the CTF at first, I'd had the DM for years. So I edited both for UTDMW but I honestly don't remember the timing. https://ic.pics.livejournal....
- Sat Nov 04, 2023 7:30 pm
- Forum: Mapping & Textures
- Topic: Have X-vehicles finally met their match?
- Replies: 0
- Views: 3591
Have X-vehicles finally met their match?
My fondness for monsters which are hard to beat is well known, coupled with my love of unusual weapons. https://ic.pics.livejournal.com/evilgrins/3189901/6947936/6947936_original.png A little before I lost access to UnrealEd I started on a project for the GardenOfDeath MH map featuring variants, eac...
- Sat Nov 04, 2023 12:56 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 783
- Views: 2409848
Re: Map assessment and pathing enhancements
About the stage, I have to do a direct examination at map because there are movers which I want to check what are doing (or not doing) There is an orbiting UT symbol which seems to serve no purpose, within the ring of stones... but I did see someone run into it and it teleported them, which either ...
- Fri Nov 03, 2023 7:53 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 783
- Views: 2409848
Re: Map assessment and pathing enhancements
General assessment overall, but 2 distinct issues.
1. For some odd reason some bots keep winding up on the far outer edges of the map when they spawn in. That's bad.
2. A couple spots have bots stuck running in place.
UTDMS are good as is, they don't need any help.
1. For some odd reason some bots keep winding up on the far outer edges of the map when they spawn in. That's bad.
2. A couple spots have bots stuck running in place.
UTDMS are good as is, they don't need any help.
- Fri Nov 03, 2023 3:29 am
- Forum: Mapping & Textures
- Topic: CTF-UTDM-HOF-ImperialBase
- Replies: 0
- Views: 3587
CTF-UTDM-HOF-ImperialBase
The history on this map is, I think, THUNDERBOLT made it originally for MonsterHunt with RX/Strangelove in mind (and a much larger presentation) but he later cropped out a lot and made this CTF version. Got permission to edit this years ago, and did... but I somewhat forgot it was sitting around col...
- Wed Nov 01, 2023 9:29 pm
- Forum: Mapping & Textures
- Topic: Unreal Gods in MH
- Replies: 0
- Views: 3347
Unreal Gods in MH
Much as I originally intended not to make multiple versions of the GardenOfDeath map, it's rather ideal for numerous reasons (except for the long walks, according to paperCoffee) not the least of which it has nearly 30 creature factories... and yet, I did. As far as it goes, UnrealGod.u might well b...
- Sun Oct 29, 2023 8:28 pm
- Forum: Mapping & Textures
- Topic: CTF-BW-Cannons-HallOfGiants-II
- Replies: 0
- Views: 3206
CTF-BW-Cannons-HallOfGiants-II
It's been said that flying is an unfair advantage in-game. That being able to fly, especially in team games, unbalances things. Personally, I think that's crap. Because if one team or player has access to flight then it stands to reason that all players or teams have that same access. https://ic.pic...
- Sun Oct 29, 2023 12:45 am
- Forum: Mapping & Textures
- Topic: CTF-UTDM-BorderPatrol2
- Replies: 0
- Views: 3163
CTF-UTDM-BorderPatrol2
What we have here is an exceptionally large map, based on a border theme though I don't know that's it's designed after a specific border anywhere in the world. https://ic.pics.livejournal.com/evilgrins/3189901/6943654/6943654_original.png There's an actual border access area (Right Way) and various...