Search found 755 matches

by evilgrins
Wed Nov 08, 2023 2:12 am
Forum: Mapping & Textures
Topic: CTF-UTDM-LordOfTheW00ts
Replies: 0
Views: 3509

CTF-UTDM-LordOfTheW00ts

It could be argued that on occasion I put too many UTDM-monsters onto a map. Maybe, but at least I'm creative about it. https://ic.pics.livejournal.com/evilgrins/3189901/6949423/6949423_original.png I generally think w00t maps practically demand to have Warlords on them, and I took a great deal of g...
by evilgrins
Tue Nov 07, 2023 1:11 am
Forum: Mapping & Textures
Topic: CTF-XV-ZEB-Trench
Replies: 0
Views: 3456

CTF-XV-ZEB-Trench

Technically this map is unfinished, but I suppose it's good enough. What I wanted to add to it was one of the weapons that enable normal players to be able to destroy an Xvehicle, as most standard weapons can't very easily... https://ic.pics.livejournal.com/evilgrins/3189901/6948935/6948935_original...
by evilgrins
Sun Nov 05, 2023 9:47 pm
Forum: Mapping & Textures
Topic: DM-UTDMW-EnemyAtTheGates
Replies: 0
Views: 3683

DM-UTDMW-EnemyAtTheGates

I previously (probably) made an edit of this in DM... "probably" as I'm honestly not sure which I edited first, the DM or the CTF. Didn't know about the CTF at first, I'd had the DM for years. So I edited both for UTDMW but I honestly don't remember the timing. https://ic.pics.livejournal....
by evilgrins
Sat Nov 04, 2023 7:30 pm
Forum: Mapping & Textures
Topic: Have X-vehicles finally met their match?
Replies: 0
Views: 3591

Have X-vehicles finally met their match?

My fondness for monsters which are hard to beat is well known, coupled with my love of unusual weapons. https://ic.pics.livejournal.com/evilgrins/3189901/6947936/6947936_original.png A little before I lost access to UnrealEd I started on a project for the GardenOfDeath MH map featuring variants, eac...
by evilgrins
Sat Nov 04, 2023 12:56 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 783
Views: 2409848

Re: Map assessment and pathing enhancements

About the stage, I have to do a direct examination at map because there are movers which I want to check what are doing (or not doing) There is an orbiting UT symbol which seems to serve no purpose, within the ring of stones... but I did see someone run into it and it teleported them, which either ...
by evilgrins
Fri Nov 03, 2023 7:53 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 783
Views: 2409848

Re: Map assessment and pathing enhancements

General assessment overall, but 2 distinct issues.

1. For some odd reason some bots keep winding up on the far outer edges of the map when they spawn in. That's bad.

2. A couple spots have bots stuck running in place.

UTDMS are good as is, they don't need any help.
by evilgrins
Fri Nov 03, 2023 3:29 am
Forum: Mapping & Textures
Topic: CTF-UTDM-HOF-ImperialBase
Replies: 0
Views: 3587

CTF-UTDM-HOF-ImperialBase

The history on this map is, I think, THUNDERBOLT made it originally for MonsterHunt with RX/Strangelove in mind (and a much larger presentation) but he later cropped out a lot and made this CTF version. Got permission to edit this years ago, and did... but I somewhat forgot it was sitting around col...
by evilgrins
Wed Nov 01, 2023 9:29 pm
Forum: Mapping & Textures
Topic: Unreal Gods in MH
Replies: 0
Views: 3347

Unreal Gods in MH

Much as I originally intended not to make multiple versions of the GardenOfDeath map, it's rather ideal for numerous reasons (except for the long walks, according to paperCoffee) not the least of which it has nearly 30 creature factories... and yet, I did. As far as it goes, UnrealGod.u might well b...
by evilgrins
Sun Oct 29, 2023 8:28 pm
Forum: Mapping & Textures
Topic: CTF-BW-Cannons-HallOfGiants-II
Replies: 0
Views: 3206

CTF-BW-Cannons-HallOfGiants-II

It's been said that flying is an unfair advantage in-game. That being able to fly, especially in team games, unbalances things. Personally, I think that's crap. Because if one team or player has access to flight then it stands to reason that all players or teams have that same access. https://ic.pic...
by evilgrins
Sun Oct 29, 2023 12:45 am
Forum: Mapping & Textures
Topic: CTF-UTDM-BorderPatrol2
Replies: 0
Views: 3163

CTF-UTDM-BorderPatrol2

What we have here is an exceptionally large map, based on a border theme though I don't know that's it's designed after a specific border anywhere in the world. https://ic.pics.livejournal.com/evilgrins/3189901/6943654/6943654_original.png There's an actual border access area (Right Way) and various...