Search found 1622 matches

by Nelsona
Wed Dec 06, 2023 5:50 pm
Forum: Entertainment
Topic: Re: What Are You Listening To
Replies: 54
Views: 95908

Re: What Are You Listening To

https://youtu.be/WPIlTjt2KHI This is what was about ? I see that link is not generated properly - check the syntax format of prior links... Another sample... https://youtu.be/uuitqp9EnQ8 They should be in THIS format - like other prior links: https://youtu.be/WPIlTjt2KHI and such https://youtu.be/u...
by Nelsona
Sat Dec 02, 2023 8:47 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2404886

Re: Map assessment and pathing enhancements

Cough, you could say this before, I was thinking that those defenses are a nonsense since one was red, other was blue in the same place. What would be activity when two defenders would go there ? - Both of these towers were having 2 types of defense Red and Blue. Let me remove these - without to cha...
by Nelsona
Thu Nov 30, 2023 12:31 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2404886

Re: Map assessment and pathing enhancements

Take a look at this one... See if anything must be changed.
CTF-UTDM-WarriorsArena_wip0.7z
(529.52 KiB) Downloaded 562 times
Sorry for delay, I was working/testing a MH thing...
by Nelsona
Fri Nov 24, 2023 4:47 pm
Forum: Unreal Tournament DeathMatch Servers
Topic: Servers State
Replies: 60
Views: 56533

Re: Servers State

Secondary Point. ACE kicks out player that cannot be checked for some reason. Admin activity Checking if it happens only for that player multiple times. Checking if IP address used is listed on Internet as malicious, threat, spam, with other words a less friendly place. Writing firewall policies for...
by Nelsona
Tue Nov 21, 2023 9:21 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2404886

Re: Map assessment and pathing enhancements

Paths for Monsters are easy to do. The thing that needs to be in account is that a TITAN won't jump and chances to get over a ledge are very small. A path that recommends a "jump" clearly will drop a Titan from routing process because... it won't make it. If a weapon fired is throwing Pawn...
by Nelsona
Sun Nov 19, 2023 9:12 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2404886

Re: Map assessment and pathing enhancements

Let's see my case, I played this for a few checks, Redeemer was loaded, clearly I'm not using it all time, only firing from entry to other room and retreating in previous room, thing does a lot of kills but it won't hurt me - because I'm not in the same room. I don't get what is so difficult in its ...
by Nelsona
Sat Nov 18, 2023 9:29 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2404886

Re: Map assessment and pathing enhancements

Did I say that this Redeemer is a piece of crap ? No ? Then I'm saying it now... Picture, please... RedeemerCrap.PNG As far as I can see (maybe you can see as well) Ammo name it's shown in it's properties - if Uber Crap Redeemer doesn't load it, it's because this is the way in how these things were ...
by Nelsona
Thu Nov 16, 2023 7:30 pm
Forum: Unreal Tournament DeathMatch Servers
Topic: Servers State
Replies: 60
Views: 56533

Re: Servers State

Bump time The work for removing VDS access from places where intruders are detected and/or countries that were declared "Enemies of Internet" it's in progress. This works this way It was connected - it won't be in future . Clearly I won't post every single event, but it's not like I don't ...
by Nelsona
Tue Nov 14, 2023 6:26 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2404886

Re: Map assessment and pathing enhancements

I'm not interested in any REGENERATOR, MonsterHunt did not include this sort of "no skill" additions. It is a MonsterHunt map not a "required mods" map. Music and Redeemer ? To me is a lousy thing. If you switch repeatedly to that redeemer, it fires that "song" multiple...
by Nelsona
Mon Nov 13, 2023 12:38 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 779
Views: 2404886

Re: Map assessment and pathing enhancements

Resuming subject... For some reason DevPath looks a bit lazy here, it's probably geometry aspect and SpawnPoints that were doing a lot of connections, perhaps I'll go another way. Due to over-crowded placement of SpawnPoints, in certain spots DevPath a la Goblin it's adding fake Specs that have no r...