Search found 1624 matches

by Nelsona
Sat Feb 17, 2024 7:30 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 782
Views: 2408572

Re: Map assessment and pathing enhancements

And how do they reach Flag without Translocator if the other item was just taken ? Light me up, please. In other hand I would like to see you fixing once forever your Editor and do ruin maps as you like. And NO it was only ONE copy with InventorySpot pointing nothing... "markedItem = NONE"...
by Nelsona
Wed Feb 14, 2024 10:13 pm
Forum: Coding Support & Tutorials
Topic: Builders helpers for UT Editor
Replies: 84
Views: 53228

Re: Builders helpers for UT Editor

Several Tests Conclusions It can be used to connect navigation points where gaps are found. However, simple maps without special nodes can be fully populated with navigation specifications if "InventorySpot" actors are added. It does not make navigation better where navigation points are m...
by Nelsona
Sun Feb 11, 2024 9:13 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 782
Views: 2408572

Re: Map assessment and pathing enhancements

As an Info-Note. First of all, the artificial intelligence in "UT" has its own regulated movements in accordance with what has been defined in stock. Often the flag guardian moves to the guarded object. If the boys with "SLV" did not understand what the flag guard should do, this...
by Nelsona
Sun Feb 11, 2024 8:07 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 782
Views: 2408572

Re: Map assessment and pathing enhancements

SLV is just a bit of a garbage. It actually has nothing to do with NORMAL AIR routes disregarding any sudden flight affinity. To not forget that CTF was never designed for any sort of flight. Old versions of SLV might want to deploy a sort of navigation but it requires plain paths. Defender is not s...
by Nelsona
Sat Feb 10, 2024 7:39 am
Forum: Coding Support & Tutorials
Topic: Builders helpers for UT Editor
Replies: 84
Views: 53228

Re: Builders helpers for UT Editor

For XC_PathsWorker probably next option is added for completions using XC internals, it was doable so far in a few steps but... simple might be better. On Interface... AddPathAndLockIt.PNG Working like here... AddPathAndLockIt.gif It seems that by using the corresponding XC_Engine version, builder i...
by Nelsona
Sat Feb 10, 2024 5:57 am
Forum: Mapping & Textures
Topic: DM-UTDMS-Foom
Replies: 1
Views: 105

Re: DM-UTDMS-Foom

I remember that I have an edit of this map with expanded paths and PathNode from a wall deleted... Clearly I'll use that version, because if there are used skilled Bots it's pretty challenging.
by Nelsona
Sun Feb 04, 2024 7:23 am
Forum: Entertainment
Topic: Cool Videos
Replies: 13
Views: 12684

Re: Cool Videos

Not cool! Indeed, not cool but stupid as a rock. With wheels on stairs this is demonstrating a huge life experience and I.Q. level of citizens :tease: . On YouTube there are also several videos with cars, sometimes I was wondering how comes that those people are still alive in the way how they are ...
by Nelsona
Thu Feb 01, 2024 6:09 pm
Forum: Security Department
Topic: Miscellaneous guests
Replies: 12
Views: 12171

Re: Miscellaneous guests

Deleted a few newly registered SpamBots known on Internet by some tracking entities.
by Nelsona
Sun Jan 28, 2024 9:17 pm
Forum: Unreal Tournament Discussion
Topic: Unreal Tournament v469 Official Patches
Replies: 42
Views: 267343

Re: Unreal Tournament v469 Official Patches

Info-bump Higor has sent me privately a version of XC_Engine v26 targeting UT Patch 469d. This way I could have some MH party using XC_Monsterhunt which I've done in past years... A random alleged "map" which was a misery disregarding what are saying hands clappers, which I polished and ap...
by Nelsona
Sun Jan 14, 2024 8:49 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 782
Views: 2408572

Re: Map assessment and pathing enhancements

Okay, I'll remove them... Edit: Cough ? Said linked map is the same as the one which I'm having... and it doesn't have any sort of helicopter... This is your edit and then... you can re-download the "cleaned" version... simple as that. More to say, I launched map and there is not such thin...