Search found 1624 matches

by Nelsona
Tue Feb 04, 2020 4:28 pm
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55716

Re: How to Identify Aimbot,Hax and cheaters?

Name it's not important that much, I was using some copy-paste here and there... when I've inspected records.
by Nelsona
Mon Feb 03, 2020 7:12 pm
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55716

Re: How to Identify Aimbot,Hax and cheaters?

Bumping ball It was some player-name (not important because I'll have the same reaction in future), which has delivered quickly a la Iena End-Game-Kills which I wasn't inspired to record and even later placing kick-vote against admin-spectator - excuse me but this is a full retard type move. First o...
by Nelsona
Sun Feb 02, 2020 10:12 am
Forum: Coding Support & Tutorials
Topic: Map's Navigation Network - extra-options
Replies: 47
Views: 45458

Re: Map's Navigation Network - extra-options

In previous map case if one of Pathnodes is a Teleporter and routes are passing through there, Bot will get kidnapped by teleporter hijacking his route. We must disconnect an evil teleporter if this one has only one-way and it's not a destination as well. Similar problem is with swJumpPad. Don't get...
by Nelsona
Sun Feb 02, 2020 6:46 am
Forum: Coding Support & Tutorials
Topic: Mapping - misc settings, decorations, borks prevention
Replies: 12
Views: 12866

Re: Mapping - misc settings, decorations, borks prevention

Before to release some update at Builder MapGarbage I think I got some idea about protecting map against future edits, here it's about crashing Editor when map is opened but in game map can be used. What's the problem ? The problem is that if map has errors you won't be able to fix it so easy or oth...
by Nelsona
Sun Feb 02, 2020 5:45 am
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55716

Re: How to Identify Aimbot,Hax and cheaters?

Did he show up these last two days ? Yes, Diego, there is a video more than a proof, and probably banning using UT won't help too much unless you will fill up all policies. In exchange external things which I installed can ban a half of Planet if necessary leaving only UT players to roam around. A c...
by Nelsona
Sat Feb 01, 2020 5:12 pm
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55716

Re: How to Identify Aimbot,Hax and cheaters?

In other hand I understand the problems - even I pointed to Higor how many versions of MSVCRT.DLL did these programmers and not only that one. As result you are compiling something working on system X and won't even blink on a system Y. To not forget VDS types - so called Sand-Boxes - emulators whic...
by Nelsona
Fri Jan 31, 2020 6:25 am
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55716

Re: How to Identify Aimbot,Hax and cheaters?

Ban him if you see him again, discussion here is concerning anti-cheats as well which last time were doing funky things dropping players for hilarious reasons, there is an entire complains list at UT99.org regarding to ACE. If a thing works for 10 people and causes troubles for 1000 then we are good...
by Nelsona
Wed Jan 29, 2020 10:20 pm
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55716

Re: How to Identify Aimbot,Hax and cheaters?

A minimal set of protection - perhaps too old - it's in that EUT thing. The fact to note, it might be incompatible with hyper scoreboard used here - I don't get it too much. That DeathMatchPlus has a few improvements which I think are not bad after all. If we want to do things making protected mods ...
by Nelsona
Wed Jan 29, 2020 6:29 am
Forum: Security Department
Topic: How to Identify Aimbot,Hax and cheaters?
Replies: 65
Views: 55716

Re: How to Identify Aimbot,Hax and cheaters?

One word: RADAR Second chapter: Kick him out all time. Let me look if are Nexgen records. Edit: Okay I've prepared an update. Let's see what's next and if dude shows up in forum for explaining his predictions. Keep in mind that some cheats are heavy to catch being exclusively client-side not replica...
by Nelsona
Tue Jan 28, 2020 9:13 pm
Forum: Tech Spot
Topic: That Music Cheat
Replies: 10
Views: 15149

Re: That Music Cheat

The problem generally is that people are miss-informed (to not use term ignorant). UT as an application on 32 bits it looks like can access 2 GB of memory and it lacks in freeing memory. The last thing needed is a stupid texture file having 800 MB for 3 textures used at 6 walls. Is this somehow comp...