Search found 76 matches
- Sat Apr 21, 2018 9:59 am
- Forum: MonsterHunt
- Topic: MonsterHunt Versions & History
- Replies: 11
- Views: 22493
Re: MonsterHunt Versions & History
The original goal was not to make newnet compatible for the MH. But just I realized that it works currently testing with custom weapons and newnet UN1.DisableWeapons.(BT game test under request Dizzy) To answer your question what for. If just the movements can be more pleasant for play on a distant ...
- Sun Apr 15, 2018 11:32 am
- Forum: MonsterHunt
- Topic: MonsterHunt Versions & History
- Replies: 11
- Views: 22493
Re: MonsterHunt Versions & History
Missing the excellent no crash 504 http://medor.no-ip.org/index.php?dir=GameTypes%2FMonsterHunt%2F&search=504&search_mode=f not for mappers and add some patch MHReplacer_MH504 MH_OsPower_MH504 MHHelp_MH504_30_05_2015 http://unrealtournament.99.free.fr/utfiles/index.php?dir=GameTypes/Monster...
- Tue Apr 10, 2018 12:26 pm
- Forum: Unreal Tournament Discussion
- Topic: [GUIDE] How to remove black box from sniper scoped crosshair.
- Replies: 3
- Views: 7483
Re: [GUIDE] How to remove black box from sniper scoped crosshair.
This is not what render it's but just how to set it
with all render ...here opengl for exemple
[OpenGLDrv.OpenGLRenderDevice]
HighDetailActors=True
with all render ...here opengl for exemple
[OpenGLDrv.OpenGLRenderDevice]
HighDetailActors=True
- Thu Mar 29, 2018 1:16 pm
- Forum: Introductions & Gaming Communities
- Topic: Hello :)
- Replies: 8
- Views: 8051
Re: Hello :)
Hi
i remember you are funny at discord channel pug ^^
i remember you are funny at discord channel pug ^^
- Thu Mar 08, 2018 10:48 pm
- Forum: Introductions & Gaming Communities
- Topic: Hi Everyone. :)
- Replies: 12
- Views: 10743
Re: Hi Everyone. :)
Not dead that is just long to search ... just be patient
20 second or less will be ok for search in this folder 21 694 files
http://medor.no-ip.org/index.php?dir=UE ... rtVoice.uc
20 second or less will be ok for search in this folder 21 694 files
http://medor.no-ip.org/index.php?dir=UE ... rtVoice.uc
- Thu Mar 08, 2018 7:51 am
- Forum: Introductions & Gaming Communities
- Topic: Hi Everyone. :)
- Replies: 12
- Views: 10743
- Wed Mar 07, 2018 12:52 am
- Forum: Introductions & Gaming Communities
- Topic: Hi Everyone. :)
- Replies: 12
- Views: 10743
Re: Hi Everyone. :)
i ave reply at unrealadmin for your masterservers some time ego
- Tue Mar 06, 2018 8:06 am
- Forum: Introductions & Gaming Communities
- Topic: Hi Everyone. :)
- Replies: 12
- Views: 10743
Re: Hi Everyone. :)
Hi
i try to help you wit your server at unrealadmin.
it's me who reply on it.
i try to help you wit your server at unrealadmin.
it's me who reply on it.
- Sat Feb 10, 2018 7:52 am
- Forum: Source Code Dump
- Topic: Generic Score Announcer
- Replies: 5
- Views: 7726
Re: Generic Score Announcer
Locochat http://unrealtournament.99.free.fr/foru ... =51&t=1374Diego_{HoF} wrote: ↑Fri Feb 09, 2018 9:42 pm hehehe, it reminds me of the mod that makes a sound clip to be use when input a word in the chat in the old ZARK Servers
- Sun Feb 04, 2018 10:28 am
- Forum: Source Code Dump
- Topic: BRespawn
- Replies: 3
- Views: 6418
Re: BRespawn
Diego_{HoF} wrote: ↑Sun Feb 04, 2018 5:54 am Hmmm, this looks more useful for some DM maps, mostly on Snipers Maps to remove spawn camping
That may be tactical on DM.
But instead of removed usual spawn you can use RSL_RC4 this is a Random Spawn Location mutator