Search found 76 matches

by medor
Sat Apr 21, 2018 9:59 am
Forum: MonsterHunt
Topic: MonsterHunt Versions & History
Replies: 11
Views: 22493

Re: MonsterHunt Versions & History

The original goal was not to make newnet compatible for the MH. But just I realized that it works currently testing with custom weapons and newnet UN1.DisableWeapons.(BT game test under request Dizzy) To answer your question what for. If just the movements can be more pleasant for play on a distant ...
by medor
Sun Apr 15, 2018 11:32 am
Forum: MonsterHunt
Topic: MonsterHunt Versions & History
Replies: 11
Views: 22493

Re: MonsterHunt Versions & History

Missing the excellent no crash 504 http://medor.no-ip.org/index.php?dir=GameTypes%2FMonsterHunt%2F&search=504&search_mode=f not for mappers and add some patch MHReplacer_MH504 MH_OsPower_MH504 MHHelp_MH504_30_05_2015 http://unrealtournament.99.free.fr/utfiles/index.php?dir=GameTypes/Monster...
by medor
Tue Apr 10, 2018 12:26 pm
Forum: Unreal Tournament Discussion
Topic: [GUIDE] How to remove black box from sniper scoped crosshair.
Replies: 3
Views: 7483

Re: [GUIDE] How to remove black box from sniper scoped crosshair.

This is not what render it's but just how to set it

with all render ...here opengl for exemple

[OpenGLDrv.OpenGLRenderDevice]
HighDetailActors=True
by medor
Thu Mar 29, 2018 1:16 pm
Forum: Introductions & Gaming Communities
Topic: Hello :)
Replies: 8
Views: 8051

Re: Hello :)

Hi

i remember you are funny at discord channel pug ^^
by medor
Thu Mar 08, 2018 10:48 pm
Forum: Introductions & Gaming Communities
Topic: Hi Everyone. :)
Replies: 12
Views: 10743

Re: Hi Everyone. :)

Not dead that is just long to search ... just be patient Image
20 second or less will be ok for search in this folder 21 694 files


http://medor.no-ip.org/index.php?dir=UE ... rtVoice.uc
by medor
Wed Mar 07, 2018 12:52 am
Forum: Introductions & Gaming Communities
Topic: Hi Everyone. :)
Replies: 12
Views: 10743

Re: Hi Everyone. :)

i ave reply at unrealadmin for your masterservers some time ego
by medor
Tue Mar 06, 2018 8:06 am
Forum: Introductions & Gaming Communities
Topic: Hi Everyone. :)
Replies: 12
Views: 10743

Re: Hi Everyone. :)

Hi

i try to help you wit your server at unrealadmin.
it's me who reply on it.

:mrgreen:
by medor
Sat Feb 10, 2018 7:52 am
Forum: Source Code Dump
Topic: Generic Score Announcer
Replies: 5
Views: 7726

Re: Generic Score Announcer

Diego_{HoF} wrote: Fri Feb 09, 2018 9:42 pm hehehe, it reminds me of the mod that makes a sound clip to be use when input a word in the chat in the old ZARK Servers
Locochat http://unrealtournament.99.free.fr/foru ... =51&t=1374
by medor
Sun Feb 04, 2018 10:28 am
Forum: Source Code Dump
Topic: BRespawn
Replies: 3
Views: 6418

Re: BRespawn

Diego_{HoF} wrote: Sun Feb 04, 2018 5:54 am Hmmm, this looks more useful for some DM maps, mostly on Snipers Maps to remove spawn camping

That may be tactical on DM. :P
But instead of removed usual spawn you can use RSL_RC4 this is a Random Spawn Location mutator