Search found 172 matches

by Kelly
Sun Oct 27, 2019 2:28 pm
Forum: GunGameUT
Topic: Stepping away for a while
Replies: 16
Views: 4613

Re: Stepping away for a while

I'll keep you guys posted as I find things out. The last week has been a flurry of doctor appointments and car trips to Florence and Eugene so the stress level has been pretty high. We don't have a good local team for this that's in my insurance network so I'm doing most of my stuff through Eugene. ...
by Kelly
Fri Oct 25, 2019 12:36 pm
Forum: GunGameUT
Topic: Stepping away for a while
Replies: 16
Views: 4613

Stepping away for a while

Hate to post this but I'm going to let you guys know that I'll be away for the foreseeable future. The doctors found a mass on my lung and I'm going to have to deal with that. My type of cancer likes to invade the lungs so this is something I knew could eventually happen. I don't have any idea what ...
by Kelly
Wed Oct 23, 2019 3:06 am
Forum: Developers Tool Box
Topic: Advanced Spawn ?
Replies: 2
Views: 1392

Re: Advanced Spawn ?

There's really no good reason that just about any pathnode could double as a playerstart. It wouldn't be hard to script a mutator that does this.
by Kelly
Sat Oct 12, 2019 12:28 am
Forum: Unreal Tournament Discussion
Topic: Khepera getting kicked from MH
Replies: 8
Views: 3011

Re: Khepera getting kicked from MH

It's in the error, it's just hard to read: MH-TB-Alitabattleangle(final)
by Kelly
Fri Oct 11, 2019 12:02 pm
Forum: GunGameUT
Topic: Suggestions/Ideas/Thoughts
Replies: 76
Views: 21236

Re: Suggestions/Ideas/Thoughts

Sorry guys, been out dealing with a heart thing. Everything is fine but I went on beta blockers and it's been tough to adjust to them. Makes you so tired all the time. I just want to sleep a lot but it's getting better as I get used to them. I'm all good, it's not scary bad. I have this condition ca...
by Kelly
Fri Oct 11, 2019 11:54 am
Forum: Unreal Tournament Discussion
Topic: Khepera getting kicked from MH
Replies: 8
Views: 3011

Re: Khepera getting kicked from MH

This is a badly imported texture, probably not mipped right. You should pull the map until it's fixed, it's going to crash people not using OpenGL.
by Kelly
Sun Oct 06, 2019 1:32 pm
Forum: GunGameUT Maps
Topic: DM-gg_de_dust2
Replies: 4
Views: 1542

Re: GG-de_dust2

I'm glad we can finally bring this entire project to life. It's been a lot of fun to work on.
by Kelly
Sat Sep 28, 2019 4:49 am
Forum: ScreenShots & Bragging Rights
Topic: Bugging/Debugging/Testing
Replies: 2
Views: 1202

Re: Bugging/Debugging/Testing

This looks really good Nels. Is it XCGE dependent?
by Kelly
Mon Sep 23, 2019 3:29 am
Forum: GunGameUT
Topic: Suggestions/Ideas/Thoughts
Replies: 76
Views: 21236

Re: Suggestions/Ideas/Thoughts

I went ahead and removed it. I also cleaned up the HUD a little bit. The version I sent you today has all that new stuff in it. I think it's cleaner and neater. There's a point where you just don't need all that information on a simple game, it's not like you are going to slow down on killing people...
by Kelly
Mon Sep 23, 2019 3:27 am
Forum: Misc. Mods, Mutators & Addons
Topic: A Random Fact
Replies: 11
Views: 2922

Re: A Random Fact

I'm really interested in seeing how you do this Nels.