Search found 172 matches
- Sun Oct 27, 2019 2:28 pm
- Forum: GunGameUT
- Topic: Stepping away for a while
- Replies: 16
- Views: 4613
Re: Stepping away for a while
I'll keep you guys posted as I find things out. The last week has been a flurry of doctor appointments and car trips to Florence and Eugene so the stress level has been pretty high. We don't have a good local team for this that's in my insurance network so I'm doing most of my stuff through Eugene. ...
- Fri Oct 25, 2019 12:36 pm
- Forum: GunGameUT
- Topic: Stepping away for a while
- Replies: 16
- Views: 4613
Stepping away for a while
Hate to post this but I'm going to let you guys know that I'll be away for the foreseeable future. The doctors found a mass on my lung and I'm going to have to deal with that. My type of cancer likes to invade the lungs so this is something I knew could eventually happen. I don't have any idea what ...
- Wed Oct 23, 2019 3:06 am
- Forum: Developers Tool Box
- Topic: Advanced Spawn ?
- Replies: 2
- Views: 1392
Re: Advanced Spawn ?
There's really no good reason that just about any pathnode could double as a playerstart. It wouldn't be hard to script a mutator that does this.
- Sat Oct 12, 2019 12:28 am
- Forum: Unreal Tournament Discussion
- Topic: Khepera getting kicked from MH
- Replies: 8
- Views: 3011
Re: Khepera getting kicked from MH
It's in the error, it's just hard to read: MH-TB-Alitabattleangle(final)
- Fri Oct 11, 2019 12:02 pm
- Forum: GunGameUT
- Topic: Suggestions/Ideas/Thoughts
- Replies: 76
- Views: 21236
Re: Suggestions/Ideas/Thoughts
Sorry guys, been out dealing with a heart thing. Everything is fine but I went on beta blockers and it's been tough to adjust to them. Makes you so tired all the time. I just want to sleep a lot but it's getting better as I get used to them. I'm all good, it's not scary bad. I have this condition ca...
- Fri Oct 11, 2019 11:54 am
- Forum: Unreal Tournament Discussion
- Topic: Khepera getting kicked from MH
- Replies: 8
- Views: 3011
Re: Khepera getting kicked from MH
This is a badly imported texture, probably not mipped right. You should pull the map until it's fixed, it's going to crash people not using OpenGL.
- Sun Oct 06, 2019 1:32 pm
- Forum: GunGameUT Maps
- Topic: DM-gg_de_dust2
- Replies: 4
- Views: 1542
Re: GG-de_dust2
I'm glad we can finally bring this entire project to life. It's been a lot of fun to work on.
- Sat Sep 28, 2019 4:49 am
- Forum: ScreenShots & Bragging Rights
- Topic: Bugging/Debugging/Testing
- Replies: 2
- Views: 1202
Re: Bugging/Debugging/Testing
This looks really good Nels. Is it XCGE dependent?
- Mon Sep 23, 2019 3:29 am
- Forum: GunGameUT
- Topic: Suggestions/Ideas/Thoughts
- Replies: 76
- Views: 21236
Re: Suggestions/Ideas/Thoughts
I went ahead and removed it. I also cleaned up the HUD a little bit. The version I sent you today has all that new stuff in it. I think it's cleaner and neater. There's a point where you just don't need all that information on a simple game, it's not like you are going to slow down on killing people...
- Mon Sep 23, 2019 3:27 am
- Forum: Misc. Mods, Mutators & Addons
- Topic: A Random Fact
- Replies: 11
- Views: 2922
Re: A Random Fact
I'm really interested in seeing how you do this Nels.