Search found 780 matches
- Sat May 25, 2024 3:41 am
- Forum: Mapping & Textures
- Topic: UTDM-monsters in CTF-DesertFox
- Replies: 0
- Views: 1
UTDM-monsters in CTF-DesertFox
I did a previous edit of this for fun · https://ut99.org/viewtopic.php?p=72991 · based on a silly idea, but I forgot about these other two until this week. https://ic.pics.livejournal.com/evilgrins/3189901/7240276/7240276_original.png DesertFox is a fairly large map, with mountains; playspace above ...
- Fri May 24, 2024 3:07 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 798
- Views: 2428087
Re: Map assessment and pathing enhancements
Less a priority then, let's move onto something more pertinent. Defense points could use some work, though not the ones down on the flag level as those seem to be fine. Top of the tower doesn't seem used at all, which isn't so important. Bots do go up there just never stay. The middle defense point ...
- Fri May 24, 2024 3:03 am
- Forum: Unreal Tournament Discussion
- Topic: NPC bots for Team Games
- Replies: 3
- Views: 424
Re: NPC bots for Team Games
Why we do want play against weak/useless opponents ? Because not everybody sets up their bots manually, they like to practice against them but not expecting any challenge. As NPCs can be made off any model which has a bot function, doing up Botpack NPCs shouldn't be such a chore for the guy who mad...
- Wed May 22, 2024 7:21 pm
- Forum: Skins & Models
- Topic: Celebrities
- Replies: 0
- Views: 17
Celebrities
Originally I was going to call this "basic" as it's a very basic design... https://ic.pics.livejournal.com/evilgrins/3189901/7239912/7239912_original.png ...but then I remembered I had a bunch of faces of celebs and figured, why not? Had an Elon Musk face too, but upon closer inspection it...
- Mon May 20, 2024 6:52 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 798
- Views: 2428087
- Mon May 20, 2024 5:16 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 798
- Views: 2428087
Re: Map assessment and pathing enhancements
Looks good overall, only has 1 quirk which may or may not be fixable but thought I'd mention. Any UTDM-monster when locked on a target will fixate on it until either it kills it or something else does. This is okay, nothing bad there, but the UTDMS in this map are locking on a target, often ducking ...
- Sun May 19, 2024 9:38 pm
- Forum: General Discussions
- Topic: What's your favorite map to relieve stress on?
- Replies: 1
- Views: 44
What's your favorite map to relieve stress on?
Most of us play online on various servers, but for those times you play on your own in a practice match, when you don't want to deal with other actual people... what is your usual map of choice?
For me it's any of my UTDM edits of CTF-Eagles, always playing on the Red Team.
For me it's any of my UTDM edits of CTF-Eagles, always playing on the Red Team.
- Sat May 18, 2024 5:34 pm
- Forum: Skins & Models
- Topic: Iconnage
- Replies: 0
- Views: 32
Iconnage
There used to be a UT-clan called "TnT" with a stylized logo of that explosive on a window in the front & back of the torso... https://ic.pics.livejournal.com/evilgrins/3189901/7232048/7232048_original.png ... but near as I know they're gone now and I thought something better could go ...
- Sat May 18, 2024 8:39 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 798
- Views: 2428087
Re: Map assessment and pathing enhancements
*poke*⬆*poke**poke*
- Thu May 16, 2024 3:21 am
- Forum: Skins & Models
- Topic: UTDM-monsters' skins
- Replies: 0
- Views: 56
UTDM-monsters' skins
These are the files needed for UTDM-maps · https://unreal-games.livejournal.com/206743.html https://ic.pics.livejournal.com/evilgrins/3189901/5417539/5417539_original.png Specifically: · UTDMT.u (Titan) = UTDMT · UTDM.u (Warlord) = UTDMW · UTDMskaarjberserker.u (SkaarjBerserker) = UTDMS Suppose I co...