Search found 761 matches

by evilgrins
Thu May 02, 2024 6:32 am
Forum: Mapping & Textures
Topic: CTF-UTDMS-Agony
Replies: 0
Views: 2

CTF-UTDMS-Agony

Quite awhile ago, in ancient times, I had previously edited this map with UTDMT & UTDMW... https://ic.pics.livejournal.com/evilgrins/3189901/7216098/7216098_original.png ...so this seemed like a good idea, once I finally got the UTDMS version. This happened a lot early on, as I didn't have all v...
by evilgrins
Thu May 02, 2024 4:39 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 784
Views: 2413035

Re: Map assessment and pathing enhancements

This should be interesting, as to date I don't think I've ever asked you to assess a DOM map and certainly not anything this intricate or large. I get the sense looking at this, seeing how bots play on it, the pathing is the same as from the CTF4 version. So that needs an update, particularly for th...
by evilgrins
Wed May 01, 2024 2:23 am
Forum: ScreenShots & Bragging Rights
Topic: Screenshots for FUN!
Replies: 118
Views: 260247

Re: Screenshots for FUN!

Cool Cat wrote: Mon Apr 01, 2024 12:11 pmThank you i appreciate it.
I will never understand why anyone would make a monster with their own face...
by evilgrins
Mon Apr 29, 2024 5:41 pm
Forum: Skins & Models
Topic: Dragon Warrior
Replies: 0
Views: 25

Dragon Warrior

Initially started for someone who was setting up his own games, but then he up and disappeared. https://ic.pics.livejournal.com/evilgrins/3189901/7211280/7211280_original.png A darkened presentation of the Reptal Soldier, with the logo on the back selected by he who disappeared. 1st draft only had t...
by evilgrins
Mon Apr 29, 2024 2:35 am
Forum: Skins & Models
Topic: Colors
Replies: 0
Views: 31

Colors

This didn't turn out exactly like I wanted it to, though I suppose it was predictable as I've seen similar in the simplified work of others. https://ic.pics.livejournal.com/evilgrins/3189901/7210953/7210953_original.png Example which inspired this had more defined details of the skin's features and ...
by evilgrins
Sun Apr 28, 2024 7:26 am
Forum: Skins & Models
Topic: Orcs all around
Replies: 0
Views: 40

Orcs all around

This is a bit of a 2fer, two skins I edited with a similar theme. Along with my usual collection of superhero skins I found a Batman, Superman, & Flash with no team colors. https://ic.pics.livejournal.com/evilgrins/3189901/7210364/7210364_original.png Can't say why I went with Orc, but I team co...
by evilgrins
Fri Apr 26, 2024 10:44 pm
Forum: Unreal Tournament Discussion
Topic: NPC bots for Team Games
Replies: 0
Views: 46

NPC bots for Team Games

We're all familiar with NPC (Non Player Character) bots... and if we're not, basically they're Unreal1 bots you can edit into your maps so they're always there, whether you have bots selected or not. https://ic.pics.livejournal.com/evilgrins/3189901/7209091/7209091_original.jpg The originals didn't ...
by evilgrins
Thu Apr 25, 2024 11:07 pm
Forum: Skins & Models
Topic: Female Officers · ToS
Replies: 0
Views: 52

Female Officers · ToS

This originally didn't have a belt, but I kept thinking it needed something around the middle. https://ic.pics.livejournal.com/evilgrins/3189901/7208426/7208426_original.png My first attempt to move the Red Shirts skin from male to female... https://ic.pics.livejournal.com/evilgrins/3189901/2183730/...
by evilgrins
Thu Apr 25, 2024 10:14 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 784
Views: 2413035

Re: Map assessment and pathing enhancements

Nelsona wrote: Wed Apr 24, 2024 8:36 pm Let me know if your Bots can navigate knee obstructions here...
DM-Dogtown2_rS1530.7z
Thankees!
by evilgrins
Mon Apr 22, 2024 11:38 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 784
Views: 2413035

Re: Map assessment and pathing enhancements

Assess and path, please.