Search found 485 matches

by evilgrins
Thu Jul 29, 2021 10:13 am
Forum: Mapping & Textures
Topic: CTF-UTDMT-Fortress[X]
Replies: 0
Views: 16

CTF-UTDMT-Fortress[X]

Original Mapper: Deviate Edit by: EvilGrins Pathing by: Nelsona Skybox by: ANUBITEK What we have here is a fairly large map with a lot of open space. https://ic.pics.livejournal.com/evilgrins/3189901/5619393/5619393_original.png Which I figured was ideal for Titans and possibly SLV/RX. There were n...
by evilgrins
Mon Jul 19, 2021 6:46 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 71565

Re: Map assessment and pathing enhancements

Why do I see strawberries and not apples?

That is weird, anytime the Warlords hit the water they die on my end but they never respawn.
by evilgrins
Mon Jul 19, 2021 7:57 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 71565

Re: Map assessment and pathing enhancements

I did run the modified, when the Warlord dies normally (like when it's killed by weapons) it does respawn... but if it does from falling into the ocean, it does not. The ocean is what's preventing the respawn. Similar with Skaarj, falling over the edge much closer to the play area... no respawn if i...
by evilgrins
Mon Jul 19, 2021 5:00 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 71565

Re: Map assessment and pathing enhancements

Nope, Warlord still falls into the ocean and never respawns, on either side.
by evilgrins
Sun Jul 18, 2021 8:02 am
Forum: General Discussions
Topic: Movin on !
Replies: 14
Views: 357

Re: Movin on !

You'll be back.

Eventually everyone comes back.
by evilgrins
Sun Jul 18, 2021 8:01 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 71565

Re: Map assessment and pathing enhancements

This may not be fixable (not saying that to make you take it as a challenge) but what the hey. The islands out far over the distance from each base I decided to put Warlords on. Mostly they're not doing anything, unless some players decides to try shooting them... but there's a problem. The "ocean" ...
by evilgrins
Sun Jul 11, 2021 5:44 am
Forum: ScreenShots & Bragging Rights
Topic: Screenshots for FUN!
Replies: 68
Views: 44458

Re: Screenshots for FUN!

Slow night... https://ic.pics.livejournal.com/evilgrins/3189901/5608890/5608890_original.png https://ic.pics.livejournal.com/evilgrins/3189901/5609061/5609061_original.png https://ic.pics.livejournal.com/evilgrins/3189901/5609459/5609459_original.png https://ic.pics.livejournal.com/evilgrins/3189901...
by evilgrins
Tue Jun 29, 2021 4:21 am
Forum: Skins & Models
Topic: Bizarro Aquaman
Replies: 0
Views: 90

Bizarro Aquaman

This is the 3rd Bizarro skin I've released, as with most I employed imperfect team colors... https://ic.pics.livejournal.com/evilgrins/3189901/5558792/5558792_original.png ...that are limited to 1 part of the skin: https://ic.pics.livejournal.com/evilgrins/3189901/5559291/5559291_original.png Enjoy!...
by evilgrins
Mon Jun 28, 2021 1:37 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 71565

Re: Map assessment and pathing enhancements

I got no clue what T3D is.
by evilgrins
Sun Jun 27, 2021 7:17 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 71565

Re: Map assessment and pathing enhancements

Aw man, now I gotta painstakingly place everything I edited onto that one.