Search found 634 matches
- Tue Mar 14, 2023 12:41 am
- Forum: General Discussions
- Topic: Forum login glitch (Fixed)
- Replies: 20
- Views: 9121
Re: Forum login glitch (Fixed)
I can confirm the chat function didn't work for me.
- Tue Mar 14, 2023 12:38 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 673
- Views: 195415
Re: Map assessment and pathing enhancements
Monsters are not available in non-monster games Monsters were always available, lots of early mappers did that all the time. Best case ever was the original CTF-ProjectX. In room there is a Trigger for players, I did not see yet how player is supposed to get there If you're talking about what I thi...
- Fri Mar 10, 2023 4:12 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 673
- Views: 195415
Re: Map assessment and pathing enhancements
Given, after taking a more thorough look of the map, there are time portals all over the place, most every part of the map leads to the other team's side.
Only really dead places that goes nowhere are the monster dance bars... but those are kind of fun.
Only really dead places that goes nowhere are the monster dance bars... but those are kind of fun.
- Wed Mar 08, 2023 12:44 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 673
- Views: 195415
Re: Map assessment and pathing enhancements
Translators can go, don't need them.
- Tue Mar 07, 2023 3:54 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 673
- Views: 195415
Re: Map assessment and pathing enhancements
Remember this? https://ut99.org/viewtopic.php?t=14405 No UTDM-monsters, both as I wasn't intending any and all given the glitches in the new patch that would be pointless. Going to consider this a beta after you assess and path it, given it's still very much pathed for deathmatch and not CTF. I rese...
- Thu Mar 02, 2023 9:52 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 673
- Views: 195415
Re: Map assessment and pathing enhancements
Back on topic, I suppose I should've expected newer pathing to enable wayward bots to get back in the play area around the sides might also have the opposite effect. https://ic.pics.livejournal.com/evilgrins/3189901/6605891/6605891_original.png Now bots directly run out of the main player area, arou...
- Tue Feb 28, 2023 8:02 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 673
- Views: 195415
- Mon Feb 27, 2023 2:26 am
- Forum: Mapping & Textures
- Topic: CTFM-UTDMT-HighlandCastle
- Replies: 0
- Views: 41
CTFM-UTDMT-HighlandCastle
Most maps made by mappers that have UTDMT on them tend to have them in a relatively corralled area so they don't have full access to the whole map, which I don't tend to do but sometimes it can be ideal even for me. https://ic.pics.livejournal.com/evilgrins/3189901/6603180/6603180_original.png What ...
- Sat Feb 25, 2023 7:09 pm
- Forum: Entertainment
- Topic: Funny Image
- Replies: 54
- Views: 39044
Re: Funny Image
Mmmmm, cola...
- Sat Feb 25, 2023 7:07 pm
- Forum: ScreenShots & Bragging Rights
- Topic: Screenshots for FUN!
- Replies: 95
- Views: 77152
Re: Screenshots for FUN!
Nice shots, Cat... but you should try doing some in-game shots too.
If you like.
If you like.