Search found 491 matches

by evilgrins
Sun Sep 12, 2021 10:15 pm
Forum: Mapping & Textures
Topic: More than just killing in MH
Replies: 2
Views: 131

Re: More than just killing in MH

I can relate to that, I know some maps that are more platform challenges than just killing monsters, as example is the Lemmings MH map, there is also maps that are more objective based, one I can think off is the great escape maps, however i think in the end you need to kill the target monster in o...
by evilgrins
Fri Sep 10, 2021 8:45 pm
Forum: General Discussions
Topic: boop
Replies: 1
Views: 148

Re: boop

Eek!
by evilgrins
Fri Sep 10, 2021 8:45 pm
Forum: Mapping & Textures
Topic: More than just killing in MH
Replies: 2
Views: 131

More than just killing in MH

To almost the exception of everything else, I've been playing my 2 edits of MH-LostInTime over and over: one with monster swaps, the other with Ferali's X-vehicles... the latter of which is practically cheating as the dinos don't see a player when they're in vehicles so it's kind of a slaughter. htt...
by evilgrins
Fri Aug 27, 2021 10:04 am
Forum: Mapping & Textures
Topic: Monsters which are not normally much of a threat becomes so when in GREATER NUMBERS!
Replies: 0
Views: 113

Monsters which are not normally much of a threat becomes so when in GREATER NUMBERS!

These are 3 of the variant maps I made from MH-Brutes][... which was made by HE WHO MUST NOT BE NAMED. You know who that is. Initially used his map to test new monsters I found on, but when I stopped finding new ones I started playing around with some of the old ones. These are 3 maps, each with a d...
by evilgrins
Wed Aug 18, 2021 3:15 am
Forum: ScreenShots & Bragging Rights
Topic: Screenshots for FUN!
Replies: 70
Views: 46676

Re: Screenshots for FUN!

Visiting a lot of old haunts, with some old weapons... https://ic.pics.livejournal.com/evilgrins/3189901/5631122/5631122_original.png https://ic.pics.livejournal.com/evilgrins/3189901/5631391/5631391_original.png https://ic.pics.livejournal.com/evilgrins/3189901/5631643/5631643_original.png https://...
by evilgrins
Fri Aug 13, 2021 2:15 am
Forum: Entertainment
Topic: Funny Image
Replies: 37
Views: 20952

Re: Funny Image

Indeed.
by evilgrins
Thu Jul 29, 2021 10:13 am
Forum: Mapping & Textures
Topic: CTF-UTDMT-Fortress[X]
Replies: 0
Views: 117

CTF-UTDMT-Fortress[X]

Original Mapper: Deviate Edit by: EvilGrins Pathing by: Nelsona Skybox by: ANUBITEK What we have here is a fairly large map with a lot of open space. https://ic.pics.livejournal.com/evilgrins/3189901/5619393/5619393_original.png Which I figured was ideal for Titans and possibly SLV/RX. There were n...
by evilgrins
Mon Jul 19, 2021 6:46 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 81812

Re: Map assessment and pathing enhancements

Why do I see strawberries and not apples?

That is weird, anytime the Warlords hit the water they die on my end but they never respawn.
by evilgrins
Mon Jul 19, 2021 7:57 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 81812

Re: Map assessment and pathing enhancements

I did run the modified, when the Warlord dies normally (like when it's killed by weapons) it does respawn... but if it does from falling into the ocean, it does not. The ocean is what's preventing the respawn. Similar with Skaarj, falling over the edge much closer to the play area... no respawn if i...
by evilgrins
Mon Jul 19, 2021 5:00 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 511
Views: 81812

Re: Map assessment and pathing enhancements

Nope, Warlord still falls into the ocean and never respawns, on either side.