Search found 668 matches
- Sat Sep 23, 2023 6:01 pm
- Forum: Mapping & Textures
- Topic: WELCOME TO JURASSIC FOREST!
- Replies: 0
- Views: 13
WELCOME TO JURASSIC FOREST!
The downside of every Jurassic Park / Jurassic World story has always been "sounds like a fun idea" but things always get out of hand and dinosaurs need to be killed. So, why not have InGen (International Genetic Technologies) instead make a hunting preserve where guests can hunt dinosaurs...
- Sun Sep 10, 2023 6:00 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208426
Re: Map assessment and pathing enhancements
As far as the UTDM, they're fine. This map is fairly chaotic, don't need to take away from that.
The issue is bots will take the flag but then make no effort whatsoever to take it back to their side to tag it up.
Cyberus outside the ring are to deal with UTDMW escaping.
The issue is bots will take the flag but then make no effort whatsoever to take it back to their side to tag it up.
Cyberus outside the ring are to deal with UTDMW escaping.
- Sun Sep 10, 2023 5:38 pm
- Forum: Mapping & Textures
- Topic: CTFM-UTDMS-AncientCyberus
- Replies: 0
- Views: 30
CTFM-UTDMS-AncientCyberus
I'm not the only person that edits maps with UTDM-monsters, the original mapper on this had a UTDMT in the center area. https://ic.pics.livejournal.com/evilgrins/3189901/6926831/6926831_original.png Replaced that with a Cyberus and gave each base their own UTDMS. The open center area has the most ro...
- Sat Sep 09, 2023 9:25 pm
- Forum: ScreenShots & Bragging Rights
- Topic: Screenshots for FUN!
- Replies: 102
- Views: 81940
Re: Screenshots for FUN!
Full listing of the current UT Corps... https://unreal-games.livejournal.com/201155.html ...and incorporated Skaarj Squad. An exclusive association as they won't let me join. These bots are configured after players I've known in Unreal/UT forums: https://ic.pics.livejournal.com/evilgrins/3189901/692...
- Thu Sep 07, 2023 3:24 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208426
Re: Map assessment and pathing enhancements
Thankees, I'll run it and see.
- Sat Aug 26, 2023 5:05 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208426
Re: Map assessment and pathing enhancements
Like I said, no rush.
Area that big, there's bound to be a fair number of blind spots.
Area that big, there's bound to be a fair number of blind spots.
- Wed Aug 23, 2023 4:55 pm
- Forum: Skins & Models
- Topic: Composite Superman
- Replies: 0
- Views: 64
Composite Superman
Given one of the primary reasons I learned to skin in the first place (in that special way I used) was to give skins that only had red & blue team colors or skins that had no team colors the full spread of all 4... https://ic.pics.livejournal.com/evilgrins/3189901/6915331/6915331_original.png .....
- Tue Aug 22, 2023 2:59 am
- Forum: Skins & Models
- Topic: Hello Kitty Corps
- Replies: 0
- Views: 66
Hello Kitty Corps
Because once I had a lady love who was fixated on Hello Kitty, I made some skins based on that... https://ic.pics.livejournal.com/evilgrins/3189901/2254288/2254288_original.gif ...male & female... https://ic.pics.livejournal.com/evilgrins/3189901/2246709/2246709_original.png ...which I never sha...
- Fri Aug 18, 2023 6:48 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208426
Re: Map assessment and pathing enhancements
A frequent issue with wide open area maps, UT seems to work best with indoor environments.
- Tue Aug 15, 2023 5:28 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208426
Re: Map assessment and pathing enhancements
Do you still have this map?
https://ut99.org/viewtopic.php?p=143000
Because you posted a review of it on that thread, and Terraniux never finalized it.
Was wondering if you'd be up for doing another assessment, and maybe path it fully.
https://ut99.org/viewtopic.php?p=143000
Because you posted a review of it on that thread, and Terraniux never finalized it.
Was wondering if you'd be up for doing another assessment, and maybe path it fully.