Search found 776 matches

by evilgrins
Mon May 20, 2024 6:52 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 795
Views: 2424430

Re: Map assessment and pathing enhancements

Nelsona wrote: Mon May 20, 2024 4:42 pmBy recommending fire, they will fire without discrimination.
Unfixable, then?
by evilgrins
Mon May 20, 2024 5:16 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 795
Views: 2424430

Re: Map assessment and pathing enhancements

Looks good overall, only has 1 quirk which may or may not be fixable but thought I'd mention. Any UTDM-monster when locked on a target will fixate on it until either it kills it or something else does. This is okay, nothing bad there, but the UTDMS in this map are locking on a target, often ducking ...
by evilgrins
Sun May 19, 2024 9:38 pm
Forum: General Discussions
Topic: What's your favorite map to relieve stress on?
Replies: 1
Views: 14

What's your favorite map to relieve stress on?

Most of us play online on various servers, but for those times you play on your own in a practice match, when you don't want to deal with other actual people... what is your usual map of choice?

For me it's any of my UTDM edits of CTF-Eagles, always playing on the Red Team.
by evilgrins
Sat May 18, 2024 5:34 pm
Forum: Skins & Models
Topic: Iconnage
Replies: 0
Views: 22

Iconnage

There used to be a UT-clan called "TnT" with a stylized logo of that explosive on a window in the front & back of the torso... https://ic.pics.livejournal.com/evilgrins/3189901/7232048/7232048_original.png ... but near as I know they're gone now and I thought something better could go ...
by evilgrins
Sat May 18, 2024 8:39 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 795
Views: 2424430

Re: Map assessment and pathing enhancements

*poke*⬆*poke*🔼*poke*
by evilgrins
Thu May 16, 2024 3:21 am
Forum: Skins & Models
Topic: UTDM-monsters' skins
Replies: 0
Views: 42

UTDM-monsters' skins

These are the files needed for UTDM-maps · https://unreal-games.livejournal.com/206743.html https://ic.pics.livejournal.com/evilgrins/3189901/5417539/5417539_original.png Specifically: · UTDMT.u (Titan) = UTDMT · UTDM.u (Warlord) = UTDMW · UTDMskaarjberserker.u (SkaarjBerserker) = UTDMS Suppose I co...
by evilgrins
Wed May 15, 2024 6:52 pm
Forum: Skins & Models
Topic: Sons of Krypton
Replies: 0
Views: 41

Sons of Krypton

Given my love of comics, and once upon a time love of action figures, it's probably not terribly surprising I've taken to skinning as I have.

Although, at this point, think I've done about everything that can be done with the original Superman skin provided by Chris Ollis.
by evilgrins
Tue May 14, 2024 12:17 am
Forum: Mapping & Textures
Topic: CTF-UTDM-COLISEUM
Replies: 0
Views: 45

CTF-UTDM-COLISEUM

Map originally had no pathing, until I had Nelsona fix that. https://ic.pics.livejournal.com/evilgrins/3189901/7228920/7228920_original.png It seemed ideal for UTDM-monsters, on a couple levels. As you can see in the selection window it originally had a standard Titan and Queen in the arena, which i...
by evilgrins
Mon May 13, 2024 8:50 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 795
Views: 2424430

Re: Map assessment and pathing enhancements

So, general map assessment. Notables: · Bots don't tend to leave either base or try and take the flag. · UTDMT in the middle, leave alone. I like him being free range. · UTDMS in bases could do with some pathing, general patrol of the base...and something to return to if they leave and survive enoug...
by evilgrins
Sun May 12, 2024 10:24 pm
Forum: Mapping & Textures
Topic: CTF-UTDM-DoomsJustice
Replies: 0
Views: 53

CTF-UTDM-DoomsJustice

A long term edit I was doing, which fortunately was pretty much done by the time I lost the ability to edit maps. https://ic.pics.livejournal.com/evilgrins/3189901/7227539/7227539_original.png What we have here is a comic book themed map with 2 bases which are not at all symmetrical. The overall map...