Search found 877 matches

by evilgrins
Mon Jun 02, 2025 4:44 pm
Forum: Skins & Models
Topic: Pride skin
Replies: 0
Views: 29

Pride skin

Around this time last year I released 2 LGBT-themed skins. I'd only intended to make 1 but then I saw an advertisement online which led to the making of the Captain Pride skin, which eventually led to this. https://ic.pics.livejournal.com/evilgrins/3189901/7763122/7763122_original.png Shortly after ...
by evilgrins
Wed May 14, 2025 3:15 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 872
Views: 2669688

Re: Map assessment and pathing enhancements

Finally took a look, been hectic lately. And then... here are only Paths that Bot recognizes... DM-Cyberus-DerelictCitY1-M16_rS2346.7z However... if they go too clumsy into whatever jumping, etc. stage, I'll look at spot and perhaps it will be solved. Technically if here it's used a "hunter&quo...
by evilgrins
Sat Apr 12, 2025 3:37 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 872
Views: 2669688

Re: Map assessment and pathing enhancements

Oh, I don't want any pathing for the Cyberus. Let it do it's own thing... it can't score points and it can't be killed.

Mostly just there to be a random element and to discourage campers.
by evilgrins
Fri Apr 11, 2025 1:17 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 872
Views: 2669688

Re: Map assessment and pathing enhancements

Cool, thanks for staying on it.
by evilgrins
Wed Apr 02, 2025 12:24 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 872
Views: 2669688

Re: Map assessment and pathing enhancements

I have a similar issue, my system keeps overheating and turning itself off. I know the issue, haven't cleaned it in a long time... mostly as I can't remember how to. Being old sucks. Need to open it up (know how to do that) to clean the accumulated dust out from the inside in general but mainly from...
by evilgrins
Tue Apr 01, 2025 11:59 pm
Forum: Skins & Models
Topic: whites
Replies: 0
Views: 3501

whites

I recently posted to the 50+ UT groups I follow on Facebook to see if there's any other skinners out there... doesn't appear to be, but I did find some interested in learning. https://ic.pics.livejournal.com/evilgrins/3189901/7760588/7760588_original.png Not that I have any immediate interest in sta...
by evilgrins
Tue Mar 25, 2025 10:12 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 872
Views: 2669688

Re: Map assessment and pathing enhancements

The pathing challenge to which I referred. Weapons and ammo are light, leave that alone... that's ideal. A Cyberus is on the map... leave that alone too. Botpathing is either really bad or non-existent. As the map was intended for snipers, I don't think bots were much of a consideration. What I'd li...
by evilgrins
Fri Feb 21, 2025 12:24 am
Forum: Mapping & Textures
Topic: CTF-UTDMS-Stonehenge
Replies: 0
Views: 5125

CTF-UTDMS-Stonehenge

What we have here is an ancient circle of what appears to be ceremonial stones, mostly massive ones. https://ic.pics.livejournal.com/evilgrins/3189901/7753598/7753598_original.png Map is fairly large, there's 2 UTDMS (1 per team) on the map, and an orbiting teleport (looks like the UT logo) which ma...
by evilgrins
Sun Feb 16, 2025 6:10 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 872
Views: 2669688

Re: Map assessment and pathing enhancements

Thankees, great as aways.

May have a challenge for you next. A sniper map I edited a stretch back, which has no pathing... but I want it added in such a way as it's not too much and the bots mostly try to avoid being out in the open.