Search found 77 matches

by evilgrins
Fri Jan 17, 2020 7:59 am
Forum: Mapping & Textures
Topic: CTF-UTDM-BoomBoomBridge][SE
Replies: 0
Views: 11

CTF-UTDM-BoomBoomBridge][SE

1st time I played MH-(UTW)BoomBoomBridge-v2 I marveled at how much it looked like a CTF map, and not just the identical bases on either side of the bridge but also the setup inside the bases just looked like it was designed for CTF play. So I'd been toying with the notion of converting, bouncing the...
by evilgrins
Tue Jan 14, 2020 2:44 am
Forum: General Discussions
Topic: Forum login glitch (Fixed)
Replies: 9
Views: 158

Re: Forum login glitch

SC]-[WARTZ_{HoF} wrote:
Sat Jan 11, 2020 4:39 pm
Should be fixed now.
Image!
by evilgrins
Sat Jan 11, 2020 3:19 am
Forum: Unreal Tournament Servers
Topic: {HoF} MonsterHunt Server (NaliWeaponsVIII)
Replies: 4
Views: 992

Re: {HoF} MonsterHunt Server (NaliWeaponsVIII)

Nali Weapons 8?!?

I tease Ferali all the time about NW4... but NW8 seems insane!
by evilgrins
Sat Dec 28, 2019 4:45 am
Forum: General Discussions
Topic: Forum login glitch (Fixed)
Replies: 9
Views: 158

Re: Forum login glitch

I take it back.. fix it!
by evilgrins
Tue Dec 24, 2019 2:25 am
Forum: Mapping & Textures
Topic: ut99.org's next mapping contest...
Replies: 7
Views: 310

Re: ut99.org's next mapping contest...

Well, as you know over in ut99.org there's another fun activity... fixing damaged maps! There's a bridge style MH map I've got my eye on to makeover into a CTF. It may well have been one originally, I'm not sure but it looks like a CTF map: 2 identical bases, starting room on one side has a stand fo...
by evilgrins
Sat Dec 21, 2019 2:34 am
Forum: Mapping & Textures
Topic: ut99.org's next mapping contest...
Replies: 7
Views: 310

Re: ut99.org's next mapping contest...

Nelsona wrote:
Wed Dec 18, 2019 5:55 pm
Any news here? Except default paths overload style and default doors mapped as lifts or with spots without paths?
Good or bad, everyone gets excited when new things come to the games they enjoy.
Nelsona wrote:
Wed Dec 18, 2019 5:55 pm
I don't even understand why everyone is waiting for that UT469...
I'm a little fuzzy about that too.
by evilgrins
Mon Dec 16, 2019 10:51 pm
Forum: ScreenShots & Bragging Rights
Topic: Screenshots for FUN!
Replies: 23
Views: 2731

Re: Screenshots for FUN!

Nelsona wrote:
Sun Dec 15, 2019 6:42 am
have to admit that once loaded Insta it's goes way too easy...
Much harder without instagibs, especially the boss monster which has the projectiles from Doom's most powerful weapon.
by evilgrins
Mon Dec 16, 2019 10:49 pm
Forum: Mapping & Textures
Topic: Serious Sam's Garden of Death.... IN HELL!
Replies: 2
Views: 65

Re: Serious Sam's Garden of Death.... IN HELL!

Nelsona wrote:
Sun Dec 15, 2019 7:15 am
original plain UT ?
You mean like a DM/Deathmatch map?
by evilgrins
Sat Dec 14, 2019 4:07 am
Forum: ScreenShots & Bragging Rights
Topic: Screenshots for FUN!
Replies: 23
Views: 2731

Re: Screenshots for FUN!

It takes awhile... https://ic.pics.livejournal.com/evilgrins/3189901/4620801/4620801_original.png https://ic.pics.livejournal.com/evilgrins/3189901/4621210/4621210_original.png https://ic.pics.livejournal.com/evilgrins/3189901/4621510/4621510_original.png https://ic.pics.livejournal.com/evilgrins/31...
by evilgrins
Fri Dec 13, 2019 9:30 pm
Forum: Mapping & Textures
Topic: Serious Sam's Garden of Death.... IN HELL!
Replies: 2
Views: 65

Serious Sam's Garden of Death.... IN HELL!

Happy Friday the 13th! https://ic.pics.livejournal.com/evilgrins/3189901/4620675/4620675_original.png Stretch back, with help from Nelsona, I edited a Serious Sam themed map · https://unreal-games.livejournal.com/112419.html Since then I've made a few other edits of it, but mostly only to test new m...