Search found 1625 matches

by Nelsona
Fri May 03, 2024 6:52 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 785
Views: 2413166

Re: Map assessment and pathing enhancements

The first "FIX" will be DELETING SPACE character from map's name... then we will talk about the rest... such as renaming string " Domiantion " with " Domination "... The boy doesn't look very schooled... or in 2017 it was no school in range. Edit : Loaded for quick exam...
by Nelsona
Wed Apr 24, 2024 8:36 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 785
Views: 2413166

Re: Map assessment and pathing enhancements

Let me know if your Bots can navigate knee obstructions here...
DM-Dogtown2_rS1530.7z
(318.65 KiB) Downloaded 4 times
by Nelsona
Tue Apr 23, 2024 1:53 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 785
Views: 2413166

Re: Map assessment and pathing enhancements

I'll check DevPath here if map won't render something stupid... Missing: Texture 'DogsTex.(All).AsphaltGrey3' not found ! Missing: Texture 'DogsTex.(All).Plaster' not found ! Missing: Texture 'DogsTex.(All).Wood-floor-ligh' not found ! Missing: Texture 'DogsTex.(All).Sidewalk' not found ! Missing: T...
by Nelsona
Sun Mar 17, 2024 10:15 am
Forum: Entertainment
Topic: Funny Image
Replies: 76
Views: 340993

Re: Funny Image

Finally Russia managed to grow NATO... it would not happen if "Special Operation" would not be done...
by Nelsona
Sat Mar 09, 2024 7:07 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 785
Views: 2413166

Re: Map assessment and pathing enhancements

Not a lot so far but pathed for CTF, if this works normally, anything else can be completed later, items are dynamic - guns and ammo.
CTF-8_BallsRanch_rS205.7z
(33.21 KiB) Downloaded 39 times
by Nelsona
Wed Mar 06, 2024 2:25 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 785
Views: 2413166

Re: Map assessment and pathing enhancements

Let me drop an eye over it.

Edit: It looks easy for pathing... What weaponry do you recommend ?
by Nelsona
Sat Mar 02, 2024 5:37 am
Forum: Mapping & Textures
Topic: Remixes and mapping jokes
Replies: 1
Views: 641

Re: Remixes and mapping jokes

Another "Map" DM-lol-Beach-v1.unr : Map's setup ScriptedPawn die in zone with damage if ReducedDamageType not set to zone DamageType and ReducedDamagePct < 1: Devilfish0 ReducedDamageType = 'None', ReducedDamagePct = 0.000000 in zone MyLevel.WaterZone3 with DamageType = 'None' and DamagePe...
by Nelsona
Wed Feb 28, 2024 5:38 pm
Forum: Mapping & Textures
Topic: Remixes and mapping jokes
Replies: 1
Views: 641

Remixes and mapping jokes

Some map-files happily "remixed" with their original formula are having exactly the same problems as the original. What is for such thing ? - I must ask... Let's see what's up with something that was called "DM-lol-BigBridges-Remix5.unr" alleged map... "Interesting" geo...
by Nelsona
Wed Feb 21, 2024 9:40 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 785
Views: 2413166

Re: Map assessment and pathing enhancements

And Navigation Points that are guiding Bots are using a similar Z height and this height it's not a problem at all, in fact this it's helping more than any buried Inventory. If a defender is covering carrier, usually Bot heads to a desired Inventory during a combat state, defender can actually steal...
by Nelsona
Mon Feb 19, 2024 11:04 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 785
Views: 2413166

Re: Map assessment and pathing enhancements

All JumpBoots have respawn-time 9 seconds - I don't see what's the problem with them - referring to "r1" edit.