Search found 1516 matches
- Wed Mar 29, 2023 1:55 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 679
- Views: 195720
Re: Map assessment and pathing enhancements
First move which I do after figuring how map works would be to shoot defender as priority instead of running at Flag and being killed by high skilled snipers - this is what I'm trying to say - in a different formula is a basic logic element: Defender can see a lot resulting that he can be seen from ...
- Tue Mar 28, 2023 3:06 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 679
- Views: 195720
Re: Map assessment and pathing enhancements
Good, let me look what's up there. Edit: Whoa, I still failed to fix a combo (they were more), yes, I forgot about those PlayerStarts from "basements", not a lot of damage there - Spawning with face at "Monsters" but... on the "Bot caught" issue there I don't see proble...
- Sun Mar 26, 2023 7:56 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 679
- Views: 195720
- Fri Mar 24, 2023 10:59 am
- Forum: Unreal Tournament MonsterHunt Servers
- Topic: {HoF} Monster Gaming Server
- Replies: 23
- Views: 13065
Re: {HoF} Monster Gaming Server
The same problem - I don't know origins of client used and what exactly does that thing... Warning: Received invalid actor class ObjectProperty MH_A_V3.nsgrenade.ZoneChange.W Warning: Received invalid actor class Palette SkeletalChars.Skins.Palette21 Warning: Received invalid actor class State InfoS...
- Tue Mar 21, 2023 7:06 pm
- Forum: Unreal Tournament DeathMatch Servers
- Topic: {HoF} Blue's R&G Playground | hofgamingclan.com
- Replies: 54
- Views: 28235
Re: {HoF} Blue's R&G Playground | hofgamingclan.com
Yes... but now I have to look at 60+ maps that were previously there and some of them just NULL files, others more or less borked...
- Tue Mar 21, 2023 7:03 pm
- Forum: Coding Support & Tutorials
- Topic: DemoRecords in Server - Notes, facts tested
- Replies: 11
- Views: 5145
Re: DemoRecords in Server - Notes, facts tested
So... demo taken from NFR, good to see that access was finally granted...
- Tue Mar 21, 2023 6:52 pm
- Forum: Unreal Tournament MonsterHunt Servers
- Topic: {HoF} Monster Gaming Server
- Replies: 23
- Views: 13065
Re: {HoF} Monster Gaming Server
Depending on user stage. At this point this seems way no way... Lecture is below... Warning: Received invalid actor class IntProperty NsTDM4.SS.SpawnPawn.i Warning: Received invalid actor class Palette SkeletalChars.Skins.Palette21 Warning: Received invalid actor class ClassProperty AdvancedModelSup...
- Sun Mar 19, 2023 9:31 am
- Forum: Unreal Tournament MonsterHunt Servers
- Topic: {HoF} Monster Gaming Server
- Replies: 23
- Views: 13065
Re: {HoF} Monster Gaming Server
Prior images are not saying anything (it's not like images are talking but...)... I would like to know what UnrealTournament.log file has printed, there must be something... If there is a Text saying about "forged object" then your files (whatever they are) are not conformed correctly to s...
- Thu Mar 16, 2023 2:15 pm
- Forum: Unreal Tournament MonsterHunt Servers
- Topic: {HoF} Monster Gaming Server
- Replies: 23
- Views: 13065
Re: {HoF} Monster Gaming Server
It might be other changes done in that machine, from time to time I'm noticed VIA e-mail about various events, moving server in other machine, automated reboot, networking tasks, etc. I'll try to connect, if I will be connected then... I don't think is a problem, if my connection fails I have to loo...
- Wed Mar 15, 2023 5:26 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 679
- Views: 195720
Re: Map assessment and pathing enhancements
Back in stage... Here is something, perhaps it needs some adds - or NOT. CTF-TimeRip_rS2941.7z Question in cause is if are really needed AlternatePaths. Bot going to "left" will chase harder carrier on "right" due to large space. But maybe... Idk - your decision. Quoting several ...