Search found 1516 matches

by Nelsona
Wed Mar 29, 2023 1:55 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 679
Views: 195720

Re: Map assessment and pathing enhancements

First move which I do after figuring how map works would be to shoot defender as priority instead of running at Flag and being killed by high skilled snipers - this is what I'm trying to say - in a different formula is a basic logic element: Defender can see a lot resulting that he can be seen from ...
by Nelsona
Tue Mar 28, 2023 3:06 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 679
Views: 195720

Re: Map assessment and pathing enhancements

Good, let me look what's up there. Edit: Whoa, I still failed to fix a combo (they were more), yes, I forgot about those PlayerStarts from "basements", not a lot of damage there - Spawning with face at "Monsters" but... on the "Bot caught" issue there I don't see proble...
by Nelsona
Sun Mar 26, 2023 7:56 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 679
Views: 195720

Re: Map assessment and pathing enhancements

evilgrins wrote: Sat Mar 25, 2023 9:40 pm They're not supposed to interact with players are all,...
Guaranteed they won't interact in any way - except when you want to telefrag them... :lol: , where this move will fail...
by Nelsona
Fri Mar 24, 2023 10:59 am
Forum: Unreal Tournament MonsterHunt Servers
Topic: {HoF} Monster Gaming Server
Replies: 23
Views: 13065

Re: {HoF} Monster Gaming Server

The same problem - I don't know origins of client used and what exactly does that thing... Warning: Received invalid actor class ObjectProperty MH_A_V3.nsgrenade.ZoneChange.W Warning: Received invalid actor class Palette SkeletalChars.Skins.Palette21 Warning: Received invalid actor class State InfoS...
by Nelsona
Tue Mar 21, 2023 7:06 pm
Forum: Unreal Tournament DeathMatch Servers
Topic: {HoF} Blue's R&G Playground | hofgamingclan.com
Replies: 54
Views: 28235

Re: {HoF} Blue's R&G Playground | hofgamingclan.com

Yes... but now I have to look at 60+ maps that were previously there and some of them just NULL files, others more or less borked...
by Nelsona
Tue Mar 21, 2023 7:03 pm
Forum: Coding Support & Tutorials
Topic: DemoRecords in Server - Notes, facts tested
Replies: 11
Views: 5145

Re: DemoRecords in Server - Notes, facts tested

So... demo taken from NFR, good to see that access was finally granted...
by Nelsona
Tue Mar 21, 2023 6:52 pm
Forum: Unreal Tournament MonsterHunt Servers
Topic: {HoF} Monster Gaming Server
Replies: 23
Views: 13065

Re: {HoF} Monster Gaming Server

Depending on user stage. At this point this seems way no way... Lecture is below... Warning: Received invalid actor class IntProperty NsTDM4.SS.SpawnPawn.i Warning: Received invalid actor class Palette SkeletalChars.Skins.Palette21 Warning: Received invalid actor class ClassProperty AdvancedModelSup...
by Nelsona
Sun Mar 19, 2023 9:31 am
Forum: Unreal Tournament MonsterHunt Servers
Topic: {HoF} Monster Gaming Server
Replies: 23
Views: 13065

Re: {HoF} Monster Gaming Server

Prior images are not saying anything (it's not like images are talking but...)... I would like to know what UnrealTournament.log file has printed, there must be something... If there is a Text saying about "forged object" then your files (whatever they are) are not conformed correctly to s...
by Nelsona
Thu Mar 16, 2023 2:15 pm
Forum: Unreal Tournament MonsterHunt Servers
Topic: {HoF} Monster Gaming Server
Replies: 23
Views: 13065

Re: {HoF} Monster Gaming Server

It might be other changes done in that machine, from time to time I'm noticed VIA e-mail about various events, moving server in other machine, automated reboot, networking tasks, etc. I'll try to connect, if I will be connected then... I don't think is a problem, if my connection fails I have to loo...
by Nelsona
Wed Mar 15, 2023 5:26 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 679
Views: 195720

Re: Map assessment and pathing enhancements

Back in stage... Here is something, perhaps it needs some adds - or NOT. CTF-TimeRip_rS2941.7z Question in cause is if are really needed AlternatePaths. Bot going to "left" will chase harder carrier on "right" due to large space. But maybe... Idk - your decision. Quoting several ...