Search found 1559 matches
- Thu Sep 14, 2023 4:31 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208425
Re: Map assessment and pathing enhancements
To check if this one is more suitable for this stage... if it won't need completions. CTF-UTDM-FragFest_wip.7z Reporting the testing results. Environment - rewritten UTDM things, 15 Skilled MBots, custom CTF game, added boosted health, accelerated redeemer timer (I considered it needed). - Warlords ...
- Mon Sep 11, 2023 3:09 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208425
Re: Map assessment and pathing enhancements
I'm not surprised... Pathing here looks like it doesn't matter quality but quantity. Overcrowded in one point and others having nothing. Either way Flags don't include any entry connection, if they are taken it's by accident... It's mainly a TDM/DM map in a way, on the other way many items needed in...
- Sat Sep 02, 2023 5:13 am
- Forum: Unreal Tournament Discussion
- Topic: OldUnreal-UTPatch469 Build Change Logs
- Replies: 4
- Views: 4083
Re: OldUnreal-UTPatch469 Build Change Logs
To not forget a completion: PlayerCanSeeMe won't crash servers any more but it works like original garbage - nothing is changed
.
Related Low-Res file...
And the map for real run-time checks...

- Sun Aug 27, 2023 9:28 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208425
Re: Map assessment and pathing enhancements
We have a first edited version. We can still call it "work in progress". All targets are available via navigation at the moment, however additional hunting points may be needed, after you check what's happening in run-time we'll discuss additions if needed, if not we're keeping it in the c...
- Thu Aug 24, 2023 5:48 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208425
Re: Map assessment and pathing enhancements
It seems that here is needed more attention, a lot of spots are isolated without any access - here are needed more other teleporters... 

- Sun Aug 20, 2023 8:04 am
- Forum: Unreal Tournament DeathMatch Servers
- Topic: Servers State
- Replies: 46
- Views: 18120
Re: Servers State
A bit of bump... Floods_8_19.PNG Usually I'm reacting a little bit in any of such cases. I went at maintenance interface and... I did some settings over there, right now I think these will get lost at main connection without to touch VDS box but... connection stability depends on how much charge is ...
- Fri Aug 18, 2023 11:07 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208425
Re: Map assessment and pathing enhancements
The frequent issues belongs to people. When you have water in lower level far from a high default ground level and no direct access this a flawed design/setup. The rest of words "awesome", "nice work", etc. are just demonstrating that those boys are not really using it. Such fake...
- Wed Aug 16, 2023 1:59 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208425
Re: Map assessment and pathing enhancements
I'll look for it. Mmm... yeah I have it (attempted to work on it) but... I did not like how is supposed to be as navigation task, it will be mandatory jumping "helpers", in whatever arena might not be suitable without support, either way it needs some corrections at collisions for those tr...
- Sun Aug 06, 2023 8:04 pm
- Forum: Unreal Tournament DeathMatch Servers
- Topic: Servers State
- Replies: 46
- Views: 18120
Re: Servers State
This is what I saw when I dropped an eye at server today...
One of Floods has address from the same family used by some player which I did not see in the nearby past. If that fellow keeps going this way I think I'll block him...
Not the only one from last time...One of Floods has address from the same family used by some player which I did not see in the nearby past. If that fellow keeps going this way I think I'll block him...
- Sat Jul 29, 2023 6:52 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 709
- Views: 208425
Re: Map assessment and pathing enhancements
Interesting, so... for several people mapping hobby has been finished... I'm not sure if things are supposed to run this way but... for the record, the only machine from my house which uses Win10 has some dust collected over it, I'm not even bother to clean it, you can imagine how long I did not tou...