A new account known by 6 sources as having a bad reputation has been deleted...
Good luck, guys, with your habits...
Search found 1643 matches
- Mon Jul 22, 2024 2:55 pm
- Forum: Security Department
- Topic: Miscellaneous guests
- Replies: 14
- Views: 14685
- Thu Jul 11, 2024 7:30 pm
- Forum: General Discussions
- Topic: CTF · how many captures?
- Replies: 1
- Views: 587
- Sun Jun 30, 2024 6:45 am
- Forum: Entertainment
- Topic: Cool Videos
- Replies: 18
- Views: 16627
Re: Cool Videos
We have to keep this thread for fun and leaving politics for those delegated to manage them... Yes, Ukraine has a bad time right now for almost 3 years (not 3 days), some Russians are understanding what's all about (and not only them), but we can have a bit of fun looking over Internet at various th...
- Thu Jun 27, 2024 8:43 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 815
- Views: 2489268
Re: Map assessment and pathing enhancements
I think because I used my files for editing, something went changed - actually Skaarj Projectiles doesn't kill any Skaarj, my versions are using something different.
- Fri Jun 21, 2024 1:43 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 815
- Views: 2489268
Re: Map assessment and pathing enhancements
Map actually has some paths but... as usual, the boys are not aware about the size of "PathNode" and native issues cause by their lousy placement in ramps, it has also some scientific "bOneWayPath" but settings are exactly in opposite direction. The rest goes to original borked s...
- Sun Jun 16, 2024 7:08 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 815
- Views: 2489268
Re: Map assessment and pathing enhancements
Yes, it seems that there are two versions of this so called MultiCTF - CTF4. I have files and I could check what was all about... Conclusions are simple: Geometry: Good executions, map it's suitable even for public gaming. Pathing: No skills... based on EYE examination... - "BigKeg" Not li...
- Sat Jun 15, 2024 8:24 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 815
- Views: 2489268
Re: Map assessment and pathing enhancements
Good let me see what's up with those links...
- Fri Jun 14, 2024 3:26 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 815
- Views: 2489268
Re: Map assessment and pathing enhancements
So far I CANNOT do anything due to USELESS hosting of UT content... I don't get what are the purposes of those incomplete archives.... UselessV1.PNG In other hand... except some idiotic characters used demonstrating indeed a sort of psycho stuff... there is no such file included... perhaps is elsewh...
- Sat Jun 08, 2024 11:00 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 815
- Views: 2489268
Re: Map assessment and pathing enhancements
All right... So far I ran this piece a few times using my older mods... I did not wanted usual MH trash errors spread on my drives. My bots helped me here and they even finished edited map... MH-NES_ElvenVillage_rS1128.7z Do you think that "gasbag" pathing is needed ? To me it seems pretty...
- Thu Jun 06, 2024 4:29 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 815
- Views: 2489268
Re: Map assessment and pathing enhancements
Excuse me... but weather was too nice here so I was out with my bike... In some recent days I did not even start the computer...
Let me see what's up over there...
Let me see what's up over there...