Search found 1639 matches

by Nelsona
Fri Jun 21, 2024 1:43 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

Map actually has some paths but... as usual, the boys are not aware about the size of "PathNode" and native issues cause by their lousy placement in ramps, it has also some scientific "bOneWayPath" but settings are exactly in opposite direction. The rest goes to original borked s...
by Nelsona
Sun Jun 16, 2024 7:08 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

Yes, it seems that there are two versions of this so called MultiCTF - CTF4. I have files and I could check what was all about... Conclusions are simple: Geometry: Good executions, map it's suitable even for public gaming. Pathing: No skills... based on EYE examination... - "BigKeg" Not li...
by Nelsona
Sat Jun 15, 2024 8:24 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

Good let me see what's up with those links...
by Nelsona
Fri Jun 14, 2024 3:26 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

So far I CANNOT do anything due to USELESS hosting of UT content... I don't get what are the purposes of those incomplete archives.... UselessV1.PNG In other hand... except some idiotic characters used demonstrating indeed a sort of psycho stuff... there is no such file included... perhaps is elsewh...
by Nelsona
Sat Jun 08, 2024 11:00 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

All right... So far I ran this piece a few times using my older mods... I did not wanted usual MH trash errors spread on my drives. My bots helped me here and they even finished edited map... MH-NES_ElvenVillage_rS1128.7z Do you think that "gasbag" pathing is needed ? To me it seems pretty...
by Nelsona
Thu Jun 06, 2024 4:29 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

Excuse me... but weather was too nice here so I was out with my bike... In some recent days I did not even start the computer...
Let me see what's up over there...
by Nelsona
Fri May 24, 2024 8:29 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

This stage has no DefensePoints, Bots are choosing a defending spot at their own will... They go to certain defense position only if map has such things... and there is the question where are suitable these for preventing a dead defender in advance. In many maps I learned defense positions and it wa...
by Nelsona
Fri May 24, 2024 8:22 pm
Forum: Unreal Tournament Discussion
Topic: NPC bots for Team Games
Replies: 3
Views: 1203

Re: NPC bots for Team Games

Meh... keep in mind that for me my MBot type which is a bit original it's what I want in big parts, configured normally they have a few random reactions and skill, and then... other things I find not needed.
by Nelsona
Thu May 23, 2024 5:49 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 812
Views: 2475537

Re: Map assessment and pathing enhancements

They can be fixed if AlarmPoints are used ALWAYS in direct view with enemies - Easy to kill them with SniperRifle whatever weapons - Other logic non-logic ?
by Nelsona
Thu May 23, 2024 5:44 pm
Forum: Unreal Tournament Discussion
Topic: NPC bots for Team Games
Replies: 3
Views: 1203

Re: NPC bots for Team Games

Original Bot In MonsterHunt works based on tasks created VIA BotPack and Bot code itself, the thing is that UnrealI Bot(s) has/have nothing to do with those functions and so do not expect any magic to happen because they were like that since day 1 of UT and it's not like they are self editing over t...