Search found 314 matches

by D13GO_{HoF}
Sun Nov 14, 2021 5:29 am
Forum: Unreal Tournament DeathMatch Servers
Topic: {HoF} Blue's R&G Playground | hofgamingclan.com
Replies: 34
Views: 6377

Re: {HoF} Blue's R&G Playground | hofgamingclan.com

Nelsona wrote: Sat Nov 13, 2021 9:58 am Let me look for links to these maps - and which version it's improved, and I'll upload them in server in a couple of minutes.

Edit:
Done.
Thanks, hope no issues appear on them
by D13GO_{HoF}
Fri Nov 12, 2021 10:35 pm
Forum: Unreal Tournament DeathMatch Servers
Topic: {HoF} Blue's R&G Playground | hofgamingclan.com
Replies: 34
Views: 6377

Re: {HoF} Blue's R&G Playground | hofgamingclan.com

Summary: If you need certain map in Blue's Server it will be there as it is, for me it's not a problem. Location where I'm playing has mainly problems solved around 90%. I will take it as a polite and direct yes you can, idiot! :P. I know that in the creation of maps, quality is what it matters, no...
by D13GO_{HoF}
Fri Nov 12, 2021 5:38 am
Forum: Unreal Tournament DeathMatch Servers
Topic: {HoF} Blue's R&G Playground | hofgamingclan.com
Replies: 34
Views: 6377

Re: {HoF} BluEyedB*tch's R&G Playground | hofgamingclan.com

After all this changes, I have a personal question, does my maps are able to be in the server, ofc I am choosing the big ones for sniper and they will provide a different flavor due to their cartoonish/game aesthetic and the music i used on them and finally they are big but not gigantic like some of...
by D13GO_{HoF}
Tue Nov 09, 2021 7:54 pm
Forum: General Discussions
Topic: Balony Banned Again {HoF} Evil's Run & Gun Redeemer
Replies: 5
Views: 176

Re: Balony Banned Again {HoF} Evil's Run & Gun Redeemer

Hello and welcome Balony Just to clarify something, Evil is not longer a HoF or to be more precise, he never was. The server was setup by Schwartz as part of a "deal/promise" he did with him. There is another thread complaining about this type of situtations too for the main NFR sniper ser...
by D13GO_{HoF}
Mon Oct 11, 2021 10:49 pm
Forum: Introductions & Gaming Communities
Topic: Hello from -=A$$A$$IN=-
Replies: 1
Views: 203

Re: Hello from -=A$$A$$IN=-

Hello!

Welcome Assasin, please enjoy your stay
by D13GO_{HoF}
Tue Oct 05, 2021 2:01 pm
Forum: Security Department
Topic: Forum Changes - Needed
Replies: 1
Views: 213

Re: Forum Changes - Needed

Typical.... That is the risk of the updates and the need to keep support active, due to be part of my job, I get a little bit why the update needs to be done but still is a risk
by D13GO_{HoF}
Sat Sep 11, 2021 1:16 am
Forum: Mapping & Textures
Topic: More than just killing in MH
Replies: 2
Views: 306

Re: More than just killing in MH

I can relate to that, I know some maps that are more platform challenges than just killing monsters, as example is the Lemmings MH map, there is also maps that are more objective based, one I can think off is the great escape maps, however i think in the end you need to kill the target monster in or...
by D13GO_{HoF}
Fri Jul 23, 2021 1:38 pm
Forum: General Discussions
Topic: Movin on !
Replies: 14
Views: 1386

Re: Movin on !

[*] the new high-score panel (PlayerA had 10 frags in 20 games ...) does not count properly. After fragging bots by the hundreds, I get like a total score of 3 or so in the that list. :) That is how Schwartz high score was intented to work, bot kills doesn´t add to the score only True Kills(Player ...
by D13GO_{HoF}
Tue May 04, 2021 4:28 pm
Forum: Mapping & Textures
Topic: DM-Diego-GorhlaCultHQ
Replies: 6
Views: 2174

Re: DM-Diego-GorhlaCultHQ

damn Nelsona..... fine, feeling like a AAA game develop making a day1 patch here..... ok created fix version and now the bots can jump to the shieldbelt and works, just copy what DM-Agony did.. For the music i created a smaller version of the same song, sorry but i want to go for a map based on a ga...
by D13GO_{HoF}
Tue May 04, 2021 4:12 am
Forum: Mapping & Textures
Topic: DM-Diego-GorhlaCultHQ
Replies: 6
Views: 2174

Re: DM-Diego-GorhlaCultHQ

I don't use 469. It's the new thing but it doesn't really seem essential to me, so I haven't implemented it yet. Well the only thing i can think of is asking you if you use OpenAL Audio Drivers in UT99 436, that´s what allow me to increase the quality of the music files i import with the restrictio...