Search found 412 matches
- Fri Dec 05, 2025 12:57 am
- Forum: General Discussions
- Topic: ban
- Replies: 6
- Views: 174
Re: ban
Looks like your ban is a permanent one. Plenty of other servers out there.
- Thu Dec 04, 2025 10:38 pm
- Forum: General Discussions
- Topic: ban
- Replies: 6
- Views: 174
Re: ban
Unfortunately I have no say so when concerning Evil's ban list. I'll ask Evil how long the ban is for on your behalf which is all I can do on my part.
- Thu Dec 04, 2025 3:49 pm
- Forum: Unreal Tournament Discussion
- Topic: Welcome Back, Unreal Tournament 2004!
- Replies: 1
- Views: 124
Re: Welcome Back, Unreal Tournament 2004!
I have my original discs in a box somewhere. I tried 2004 but honestly the gameplay felt off for me. Hopefully they have success breathing new life into that version of UT.
- Mon Nov 24, 2025 1:23 pm
- Forum: [ACE] Anti-Cheat Discussion
- Topic: Blocked on sniper server? Bad file?
- Replies: 2
- Views: 242
Re: Blocked on sniper server? Bad file?
The file dinput8.dll is a core Microsoft Windows system file associated with DirectInput 8, a component of DirectX that handles input from game controllers, joysticks, and other input devices. In addition to its legitimate system function, dinput8.dll is commonly used by the PC gaming community as a...
- Sat Nov 22, 2025 5:44 pm
- Forum: General Discussions
- Topic: Hiding Mutators
- Replies: 4
- Views: 921
Re: Hiding Mutators
Let me elaborate more on your specific question now that you understand the function of an *int file concerning mutators. While a mutator's *.int file is usually necessary for registration and menu visibility, its absence doesn't completely prevent the mutator from functioning if specifically invoke...
- Sat Nov 22, 2025 5:28 pm
- Forum: General Discussions
- Topic: Hiding Mutators
- Replies: 4
- Views: 921
Re: Hiding Mutators
In Unreal Tournament 99 (UT99), a mutator's *.int file serves two primary functions: localization (internationalization) of in-game text and public registration of the mutator's classes so the game engine can recognize and list them in the game menus. Key Functions of a *.int file for UT99 Mutators ...
- Tue Nov 18, 2025 5:02 am
- Forum: General Discussions
- Topic: Hiding Mutators
- Replies: 4
- Views: 921
Re: Hiding Mutators
Remove the mutator *.int files from the system directory.
- Sat May 31, 2025 4:15 pm
- Forum: General Discussions
- Topic: I've been banned on NFR Evil's Sniper Server for no reason!
- Replies: 6
- Views: 9035
Re: I've been banned on NFR Evil's Sniper Server for no reason!
Sorry Man. I only host this sniper server for Evil. I have no say in regards to who gets a ban there.
- Tue May 13, 2025 1:56 am
- Forum: Misc. Mods, Mutators & Addons
- Topic: GotchaBitch mutator
- Replies: 1
- Views: 7247
Re: GotchaBitch mutator
Wasn't aware we had that version hosted. Think I never released it publicly because there was a flaw in the code when earning the bonus would conflict with another mutator. I'd need to dig deeper as to the actual issue because it has been some years since I looked at the script.
- Sat May 10, 2025 12:06 am
- Forum: Misc. Mods, Mutators & Addons
- Topic: sniper gun 2
- Replies: 1
- Views: 4497
Re: sniper gun 2
The NFR rifles are not my work so can't really help ya with those. Even though the "EvilBoltAction2k4" is my work, it is specifically made for the Evil Sniper Server and you would need to ask Evil-1 for it. As for the GotchaBitch mutator I believe I hosted that on UT99.org. I never release...