RocketXTTS
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This is the readme for the RocketXTTS mod.  The RocketX mod is actually the SLV2 mod by Al McElrath.  We redited his code to suit our needs.  Thanks to Al McElrath, Christian Dupuis, Shawn Yarbrough, and many other people with in the UT community; I personaly thank them for all they have done.


Installation
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To install the RocketX you most have the SLV2 Mod installed which can be found at Al McElrath website or http://www.0fus.com/ and of course the RocketX files.

The following files go into the following folders.

*.u = \System         Example: RocketXTTS.u goes into the C:\UnrealTournament\System\
*.int = \System	      Example: RocketXTTS.int goes into the C:\UnrealTournament\System\
*.ini = \System
*.uax = \Sounds
*.utx = \Textures
*.umx = \Music
*.unr = \Maps


Open your UnrealTournament.ini file and scroll down until you find [Engine.GameEngine] and look for ServerPackages=.  At the bottom of this list you will want to add ServerPackages=RocketXTTS.  

Basicly this is what you should see in your UnrealTournament.ini and there will of course be a bunch of other code too but make sure that you have these lines of code under the [Engine.GameEngine] heading.

[Engine.GameEngine]
ServerPackages=SLV2Models
ServerPackages=SLV2Sounds
ServerPackages=SLV2Fonts
ServerPackages=SLV2Textures
ServerPackages=RocketXTTS

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Servers admins:

Example of a batch file to start a server on a Windows Box.
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D:
cd D:\UTServer\System
ucc server CTF-Face?GameType=XGame.xCTFGame?Mutator=RocketXTTS.StrangeMutatorVX?GameStats=True ini=D:\UTServer\System\UnrealTournament.ini log=ServerLog.log copy ServerLog.log CrashServer.log
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