Here are some crash logs taken from my server (at that time still running SLV202Beta2). There seem
to be two different ways the server crashes, either via:
	Critical: HandleStream
	Critical: UActorChannel::ReceivedBunch
	Critical: (Actor None)
	Critical: UChannel::ReceivedSequencedBunch
or via:
	Critical: FCollisionHash::ActorLineCheck

The first does appear to occur randomly, where as the second only occurs frequently in certain maps.
However I've got no idea what to make out of these errors, except that it might be bugs in the
unreal engine itself. If anyone know more about these issues, knows how to fix them or has access
to the unreal engine (so the cause can be located), please contact me at d.scheerens@gmail.com.


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DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell11
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell11
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell17
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell16
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell24
DevNet: Connection timed out after 300.000000 seconds (300.002594)
NetComeGo: Close TcpipConnection83 11/13/06 13:03:59
DevNet: Connection timed out after 300.000000 seconds (300.018127)
NetComeGo: Close TcpipConnection84 11/13/06 13:04:00
DevNet: Connection timed out after 300.000000 seconds (300.033905)
NetComeGo: Close TcpipConnection85 11/13/06 13:04:00
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/13/06 13:04:34





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DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 11/13/06 01:14:59 xx.xxx.xxx.xx:xxxx
DevNet: NotifyAcceptingChannel Control 0 server Level CTF-BurgerWars.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=86921690 URL=:7700/Index.unr?Name=killer_pimp?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.hkil?Face=SoldierSkins.Matrix?Voice=BotPack.VoiceMaleTwo
DevNet: Client passed challenge
DevNet: Login request: :7700/Index.unr?Name=killer_pimp?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.hkil?Face=SoldierSkins.Matrix?Voice=BotPack.VoiceMaleTwo
DevNet: Level server received: HAVE GUID=13F8255A11D3DBA01000CBB9F6F8975A GEN=1
DevNet: Level server received: JOIN
DevNet: Join request: :7700/Index.unr?Name=killer_pimp?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.hkil?Face=SoldierSkins.Matrix?Voice=BotPack.VoiceMaleTwo
ScriptLog: Team 0
ScriptLog: Login: killer_pimp
Log: Possessed PlayerPawn: TMale2 CTF-BurgerWars.TMale4
DevNet: Join succeeded: killer_pimp
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[577552F48D4202BF2323C09141B0CE02]::xx.xxx.xxx.xx:killer_pimp
HUT: HUT::ALL:New client:killer_pimp
NetComeGo: Close TcpipConnection12 11/13/06 01:16:49
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/13/06 01:16:51




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DevNet: Level server received: JOIN
DevNet: Join request: :7700/Index.unr?Name=jamesbond_007?Class=BotPack.TMale2?Team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo?OverrideClass=
ScriptLog: Team 1
ScriptLog: Login: jamesbond_007
Log: Possessed PlayerPawn: TMale2 CTF-BurgerWars.TMale117
DevNet: Join succeeded: jamesbond_007
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[6BDA2ED773732E614539C75C5CC3312B]::xx.xx.xx.xxx:jamesbond_007
HUT: HUT::ALL:New client:jamesbond_007
DevNet: Received unwanted function ServerMove in StrangeShell CTF-BurgerWars.StrangeShell4
DevNet: Received unwanted function ServerMove in StrangeShell CTF-BurgerWars.StrangeShell9
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-BurgerWars.SLRocket10
DevNet: Received unwanted function ServerMove in StrangeShell CTF-BurgerWars.StrangeShell30
ScriptWarning: MMFMutator CTF-BurgerWars.MMFMutator0 (Function MultiMessageFix.MMFMutator.ScoreKill:0159) Accessed None
DevNet: Received unwanted function ServerMove in StrangeShell CTF-BurgerWars.StrangeShell44
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-BurgerWars.SLRocket64
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-BurgerWars.SLRocket71
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-BurgerWars.SLRocket73
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/13/06 01:14:38





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DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket376
ScriptWarning: CTFGame CTF-(IG)5_Bridges.CTFGame9 (Function Engine.GameInfo.Killed:0113) Accessed None
DevNet: Connection timed out after 300.000000 seconds (300.033020)
NetComeGo: Close TcpipConnection223 11/12/06 19:55:59
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 11/12/06 19:56:07 xxx.xx.xxx.xx:xxxx
DevNet: NotifyAcceptingChannel Control 0 server Level CTF-(IG)5_Bridges.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=432 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=-361500700 URL=:7700/Index.unr?Name=|IG|Origin?Class=BotPack.TMale1?team=0?skin=CommandoSkins.goth?Face=CommandoSkins.Kragoth?Voice=BotPack.VoiceMaleOne?OverrideClass=
DevNet: Client passed challenge
DevNet: Login request: :7700/Index.unr?Name=|IG|Origin?Class=BotPack.TMale1?team=0?skin=CommandoSkins.goth?Face=CommandoSkins.Kragoth?Voice=BotPack.VoiceMaleOne?OverrideClass=
DevNet: Level server received: JOIN
DevNet: Join request: :7700/Index.unr?Name=|IG|Origin?Class=BotPack.TMale1?team=0?skin=CommandoSkins.goth?Face=CommandoSkins.Kragoth?Voice=BotPack.VoiceMaleOne?OverrideClass=
ScriptLog: Team 0
ScriptLog: Login: |IG|Origin
Log: Possessed PlayerPawn: TMale1 CTF-(IG)5_Bridges.TMale45
DevNet: Join succeeded: |IG|Origin
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-(IG)5_Bridges.VisibleTeleporter2, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (SLRocket2 CTF-(IG)5_Bridges.SLRocket386, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor SLRocket386)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/12/06 19:56:14





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DevNet: Received unwanted function ServerMove in SLRocket2 CTF-UTurn.SLRocket180
DevNet: Received unwanted function ServerMove in StrangeShell CTF-UTurn.StrangeShell206
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-UTurn.SLRocket183
DevNet: Received unwanted function ServerMove in StrangeShell CTF-UTurn.StrangeShell206
DevNet: Received unwanted function ServerMove in StrangeShell CTF-UTurn.StrangeShell208
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-UTurn.SLRocket186
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/12/06 17:59:16





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell112
NetComeGo: Close TcpipConnection36 11/12/06 15:56:29
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-WeirdNarrow-x-.SLRocket124
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-WeirdNarrow-x-.SLRocket118
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell121
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell143
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell144
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/12/06 15:57:51





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell215
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell215
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-WeirdNarrow-x-.SLRocket235
DevNet: Received unwanted function ServerMove in StrangeShell CTF-WeirdNarrow-x-.StrangeShell223
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/12/06 16:11:39





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell279
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell280
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell282
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/12/06 17:31:05





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell9
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell11
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell33
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell33
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)-StARBASEz1.StrangeShell33
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/12/06 17:32:25





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DevNet: Level server received: NETSPEED 10000
Log: Client netspeed is 10000
DevNet: Level server received: LOGIN RESPONSE=290061645 URL=:7700/Index.unr?Name=bob?Class=BotPack.TMale2?team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
DevNet: Client passed challenge
DevNet: Login request: :7700/Index.unr?Name=bob?Class=BotPack.TMale2?team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
DevNet: PreLogin failure: Server is already at capacity. ()
NetComeGo: Close TcpipConnection132 11/12/06 15:35:43
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/12/06 15:35:45





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ScriptLog: Login: <))fk((>Carnage
Log: Possessed PlayerPawn: TFemale1 CTF-RoadRacer.TFemale2
DevNet: Join succeeded: <))fk((>Carnage
DevNet: Received unwanted function ServerMove in StrangeShell CTF-RoadRacer.StrangeShell163
DevNet: Received unwanted function ServerMove in StrangeShell CTF-RoadRacer.StrangeShell165
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/31/06 14:47:03





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DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)vs(ZiGi)[v2].SLRocket171
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)vs(ZiGi)[v2].SLRocket171
DevNet: Connection timed out after 300.000000 seconds (300.017670)
NetComeGo: Close TcpipConnection400 10/31/06 18:57:30
DevNet: Connection timed out after 300.000000 seconds (300.017395)
NetComeGo: Close TcpipConnection401 10/31/06 18:57:30
DevNet: Connection timed out after 300.000000 seconds (300.001160)
NetComeGo: Close TcpipConnection402 10/31/06 18:57:30
DevNet: Connection timed out after 300.000000 seconds (300.032593)
NetComeGo: Close TcpipConnection403 10/31/06 18:57:31
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)vs(ZiGi)[v2].SLRocket178
DevNet: Connection timed out after 300.000000 seconds (300.048737)
NetComeGo: Close TcpipConnection404 10/31/06 18:57:33
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(SuB)vs(ZiGi)[v2].StrangeShell179
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/31/06 18:57:55





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DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 10/31/06 21:19:20 xxx.xxx.xxx.xx:xxxx
DevNet: NotifyAcceptingChannel Control 0 server Level CTF-(DiD)InvisibleWater.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(DiD)InvisibleWater.SLRocket78
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(DiD)InvisibleWater.StrangeShell113
NetComeGo: Close TcpipConnection405 10/31/06 21:19:29
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 10/31/06 21:19:31 xxx.xxx.xxx.xx:xxxx
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(DiD)InvisibleWater.SLRocket88
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(DiD)InvisibleWater.StrangeShell146
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(DiD)InvisibleWater.StrangeShell147
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(DiD)InvisibleWater.StrangeShell147
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(DiD)InvisibleWater.StrangeShell147
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/31/06 21:20:10





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell241
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell241
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell241
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket160
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (SLRocket2 CTF-(IG)5_Bridges.SLRocket160, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor SLRocket160)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/31/06 21:34:50





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DevNet: Join succeeded: [KHOTA]G-Stylo
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[3B08D9F00C0956B49F614E3219388E92]::xx.xx.xx.xx:[KHOTA]G-Stylo
HUT: HUT::ALL:New client:[KHOTA]G-Stylo
DevNet: Connection timed out after 300.000000 seconds (300.039337)
NetComeGo: Close TcpipConnection16 10/31/06 21:41:36
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 10/31/06 21:41:49 xx.xxx.xxx.xx:xxxx
DevNet: NotifyAcceptingChannel Control 0 server Level CTF-(IG)5_Bridges.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 10000
Log: Client netspeed is 10000
DevNet: Level server received: LOGIN RESPONSE=617039099 URL=:7700/CTF-(IG)5_Bridges?Name=heino?Class=Botpack.TMale2?Team=1?skin=SoldierSkins.sldr?Face=SoldierSkins.Johnson?Voice=BotPack.VoiceMaleTwo?HUTPublicKey=0066673E37A25023E517614262768714
DevNet: Client passed challenge
DevNet: Login request: :7700/CTF-(IG)5_Bridges?Name=heino?Class=Botpack.TMale2?Team=1?skin=SoldierSkins.sldr?Face=SoldierSkins.Johnson?Voice=BotPack.VoiceMaleTwo?HUTPublicKey=0066673E37A25023E517614262768714
NetComeGo: Close TcpipConnection27 10/31/06 21:41:50
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell254
DevNet: Received unwanted function clientSendThrot in StrangeShell CTF-(IG)5_Bridges.StrangeShell254
DevNet: Level server received: HAVE GUID=13F8255A11D3DBA01000CBB9F6F8975A GEN=1
DevNet: Level server received: HAVE GUID=7FFED75E4361AAE5B11C8684A33D36EF GEN=1
DevNet: Level server received: JOIN
DevNet: Join request: :7700/CTF-(IG)5_Bridges?Name=heino?Class=Botpack.TMale2?Team=1?skin=SoldierSkins.sldr?Face=SoldierSkins.Johnson?Voice=BotPack.VoiceMaleTwo?HUTPublicKey=0066673E37A25023E517614262768714
ScriptLog: Team 1
ScriptLog: Login: heino
Log: Possessed PlayerPawn: TMale2 CTF-(IG)5_Bridges.TMale9
DevNet: Join succeeded: heino
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: APawn::physWalking
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TMale1 CTF-(IG)5_Bridges.TMale4, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TMale4)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/31/06 21:41:52





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in StrangeShell CTF-(SuB)vs(ZiGi)[v2].StrangeShell473
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(SuB)vs(ZiGi)[v2].StrangeShell473
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)vs(ZiGi)[v2].SLRocket431
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)vs(ZiGi)[v2].SLRocket431
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)vs(ZiGi)[v2].SLRocket431
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/02/06 20:31:23





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Connection timed out after 300.000000 seconds (300.009216)
NetComeGo: Close TcpipConnection243 11/03/06 17:46:32
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell128
NetComeGo: Close TcpipConnection235 11/03/06 17:47:02
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket168
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (SLRocket2 CTF-(IG)5_Bridges.SLRocket167, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor SLRocket167)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/03/06 17:47:14





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=-2066041161 URL=:7700/Index.unr?Name=Kemblin?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?Voice=BotPack.VoiceMaleOne
DevNet: Client passed challenge
DevNet: Login request: :7700/Index.unr?Name=Kemblin?Class=BotPack.TMale1?team=0?skin=CommandoSkins.cmdo?Face=CommandoSkins.Blake?Voice=BotPack.VoiceMaleOne
DevNet: PreLogin failure: Server is already at capacity. ()
NetComeGo: Close TcpipConnection655 11/03/06 23:32:59
NetComeGo: Close TcpipConnection641 11/03/06 23:33:03
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)Second.SLRocket104
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)Second.SLRocket109
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/03/06 23:33:14





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





NetComeGo: Close TcpipConnection89 10/30/06 16:17:53
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(SuB)PowerRun(v4).StrangeShell291
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket299
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(SuB)PowerRun(v4).StrangeShell293
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket299
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket310
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket310
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket310
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket314
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/30/06 16:18:27





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell258
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket181
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket185
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell295
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket207
NetComeGo: Close TcpipConnection280 10/30/06 18:59:03
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell322
Critical: UObject::ProcessEvent
Critical: (StrangeWave CTF-(IG)5_Bridges.StrangeWave374, Function SLV202Beta2.StrangeWave.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/30/06 18:59:22





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket172
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell135
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell134
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell134
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell145
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/18/06 12:04:22





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(KOA)TheChain.SLRocket163
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell170
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell175
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(KOA)TheChain.SLRocket187
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(KOA)TheChain.SLRocket187
NetComeGo: Close TcpipConnection165 08/18/06 11:32:39
DevNet: Connection timed out after 300.000000 seconds (300.035553)
NetComeGo: Close TcpipConnection162 08/18/06 11:32:39
DevNet: Connection timed out after 300.000000 seconds (300.000000)
NetComeGo: Close TcpipConnection170 08/18/06 11:32:41
DevNet: Connection timed out after 300.000000 seconds (300.015320)
NetComeGo: Close TcpipConnection171 08/18/06 11:32:41
DevNet: Connection timed out after 300.000000 seconds (300.014862)
NetComeGo: Close TcpipConnection172 08/18/06 11:32:41
DevNet: Connection timed out after 300.000000 seconds (300.015625)
NetComeGo: Close TcpipConnection173 08/18/06 11:32:41
DevNet: Connection timed out after 300.000000 seconds (300.000000)
NetComeGo: Close TcpipConnection174 08/18/06 11:32:41
DevNet: Connection timed out after 300.000000 seconds (300.046478)
NetComeGo: Close TcpipConnection175 08/18/06 11:32:42
DevNet: Connection timed out after 300.000000 seconds (300.047241)
NetComeGo: Close TcpipConnection176 08/18/06 11:32:42
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: UObject::ProcessEvent
Critical: (TSkaarj CTF-(KOA)TheChain.TSkaarj0, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TSkaarj0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/18/06 11:32:52





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





NetComeGo: Close TcpipConnection5 08/18/06 12:09:30
NetComeGo: Close TcpipConnection4 08/18/06 12:09:30
DevNet: Connection timed out after 300.000000 seconds (300.013977)
NetComeGo: Close TcpipConnection8 08/18/06 12:09:30
DevNet: Connection timed out after 300.000000 seconds (300.045227)
NetComeGo: Close TcpipConnection3 08/18/06 12:09:30
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket157
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell181
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket169
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket170
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell195
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket173
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket178
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/18/06 12:10:24





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





ScriptLog: None
ScriptLog: None
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket127
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: AActor::physFalling
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TMale2 CTF-(IG)5_Bridges.TMale0, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TMale0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/18/06 12:17:37





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell203
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell203
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell203
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell205
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket177
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: AActor::physFalling
Critical: AActor::performPhysics
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/18/06 16:38:27





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





ScriptLog: Didn't find any player starts in list for team 1 !!!
ScriptLog: Didn't find any player starts in list for team 1 !!!
ScriptLog: Didn't find any player starts in list for team 1 !!!
ScriptLog: Didn't find any player starts in list for team 1 !!!
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/19/06 15:05:13





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)1337v1.StrangeShell543
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(zo)1337v1.SLRocket534
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(zo)1337v1.SLRocket546
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(zo)1337v1.StrangeShell563
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(zo)1337v1.SLRocket557
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/16/06 22:00:43





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





ScriptLog: None
ScriptLog: None
DevNet: Received unwanted function ServerMove in StrangeShell CTF-((PsK))ToxicZone.StrangeShell285
ScriptLog: None
ScriptLog: None
ScriptLog: None
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: UObject::ProcessEvent
Critical: (TMale2 CTF-((PsK))ToxicZone.TMale88, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TMale88)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/17/06 14:45:39





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in SLRocket2 CTF-PowerRun.SLRocket376
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-PowerRun.SLRocket385
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-PowerRun.SLRocket385
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-PowerRun.SLRocket389
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-PowerRun.SLRocket389
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-PowerRun.SLRocket388
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/18/06 01:04:54





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





ScriptLog: Team 0
ScriptLog: Login: <))fk((>D3monT
Log: Possessed PlayerPawn: TFemale2 CTF-((PsK))ToxicZone.TFemale1
DevNet: Join succeeded: <))fk((>D3monT
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[20F557F17098895E495C9E99B284E8FE]::xx.xxx.xxx.xxx:<))fk((>D3monT
HUT: HUT::ALL:New client:<))fk((>D3monT
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/16/06 18:43:41





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell37
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell37
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: AActor::physFalling
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TSkaarj CTF-(IG)5_Bridges.TSkaarj1, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TSkaarj1)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/15/06 23:10:49





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Join succeeded: <))fk((>Fr3nzY
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[20F557F17098895E495C9E99B284E8FE]::xx.xxx.xx.xx:<))fk((>D3monT
HUT: HUT::ALL:New client:<))fk((>D3monT
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[E92DF7859607A2070D14928431114AE6]::xx.xxx.xxx.xxx:<))fk((>Fr3nzY
HUT: HUT::ALL:New client:<))fk((>Fr3nzY
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket0
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-(IG)5_Bridges.VisibleTeleporter4, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (SLRocket2 CTF-(IG)5_Bridges.SLRocket0, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor SLRocket0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/20/06 23:37:30





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 11/04/06 16:27:33 xx.xx.xx.x:xxxx
DevNet: Received unwanted function ServerMove in StrangeShell CTF-((PsK))ToxicZone.StrangeShell89
DevNet: Received unwanted function ServerMove in StrangeShell CTF-((PsK))ToxicZone.StrangeShell89
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/04/06 16:27:54





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





ScriptLog: MekS Firewall TSkMSkins. TSkMSkins.
Log: Possessed PlayerPawn: TSkaarj CTF-(IG)5_Bridges.TSkaarj0
DevNet: Join succeeded: [KHOTA][:-P)
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[3B08D9F00C0956B49F614E3219388E92]::xx.xx.xx.xx:[KHOTA][:-P)
HUT: HUT::ALL:New client:[KHOTA][:-P)
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-(IG)5_Bridges.VisibleTeleporter2, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: APawn::physWalking
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TSkaarj CTF-(IG)5_Bridges.TSkaarj0, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TSkaarj0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/13/06 21:14:46





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Join request: :7800/CTF-(zo)-BATTLELAB.unr?Name=<))fk((>Carnage?Class=BotPack.TMale2?Team=0?skin=SoldierSkins.Gard?Face=SoldierSkins.Von?Voice=sjackson.sjackson?OverrideClass=?password=KOAVSFK?HUTPublicKey=3DF2DAB72B712BA5AC62E346CD13D2C6?Mutator=SLV202Beta2.StrangeArena
ScriptLog: Team 0
ScriptLog: Login: <))fk((>Carnage
ScriptLog: Password KOAVSFK
Warning: Failed to load 'sjackson': Can't find file for package 'sjackson'
Warning: Failed to load 'Class sjackson.sjackson': Can't find file for package 'sjackson'
Log: Possessed PlayerPawn: TMale2 CTF-(zo)-BATTLELAB.TMale23
DevNet: Join succeeded: <))fk((>Carnage
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[3DF2DAB72B712BA5AC62E346CD13D2C6]::xx.xx.xxx.xxx:<))fk((>Carnage
HUT: HUT::ALL:New client:<))fk((>Carnage
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/01/06 13:47:00





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Level server received: JOIN
DevNet: Join request: :7800/CTF-(KOA)TheChain?Name=<))fk((>D3monT?Class=BotPack.TFemale2?Skin=SGirlSkins.Garf?Face=SGirlSkins.Tasha?Team=255?Voice=BotPack.VoiceFemaleTwo?OverrideClass=?HUTPublicKey=20F557F17098895E495C9E99B284E8FE?Mutator=SLV202Beta2.StrangeArena
ScriptLog: Team 255
ScriptLog: Login: <))fk((>D3monT
Log: Possessed PlayerPawn: TFemale2 CTF-(KOA)TheChain.TFemale22
DevNet: Join succeeded: <))fk((>D3monT
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[20F557F17098895E495C9E99B284E8FE]::xx.xxx.xx.xx:<))fk((>D3monT
HUT: HUT::ALL:New client:<))fk((>D3monT
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell54
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell54
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell57
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell57
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell71
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KOA)TheChain.StrangeShell71
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/15/06 11:54:33





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(fk)corridor.SLRocket21
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(fk)corridor.SLRocket29
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(fk)corridor.SLRocket29
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(fk)corridor.StrangeShell41
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(fk)corridor.StrangeShell44
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/15/06 12:55:12





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Connection timed out after 300.000000 seconds (300.042877)
NetComeGo: Close TcpipConnection130 10/15/06 15:10:57
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-((PsK))ToxicZone.VisibleTeleporter1, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (StrangeShell CTF-((PsK))ToxicZone.StrangeShell193, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor StrangeShell193)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/15/06 15:10:57





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell171
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell171
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell171
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket168
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: APawn::physWalking
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TBoss CTF-(IG)5_Bridges.TBoss0, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TBoss0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/16/06 20:08:08





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Join request: :7700/Index.unr?Name=-=SogG=-FredMaster?Class=BotPack.TMale2?Skin=SoldierSkins.hkil?Face=SoldierSkins.Matrix?Team=0?Voice=BotPack.VoiceMaleOne?OverrideClass=
ScriptLog: Team 0
ScriptLog: Login: -=SogG=-FredMaster
Log: Possessed PlayerPawn: TMale2 CTF-(IG)5_Bridges.TMale5
DevNet: Join succeeded: -=SogG=-FredMaster
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-(IG)5_Bridges.VisibleTeleporter3, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: APawn::physWalking
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TMale2 CTF-(IG)5_Bridges.TMale0, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TMale0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/16/06 19:05:15





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-(IG)5_Bridges.VisibleTeleporter3, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (SLRocket2 CTF-(IG)5_Bridges.SLRocket253, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor SLRocket253)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/16/06 19:13:16





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: UObject::ProcessEvent
Critical: (TFemale1 CTF-LangeweileRules.TFemale0, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TFemale0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/15/06 14:32:57





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/15/06 17:05:40





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/15/06 20:15:43





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (SLRocket2 CTF-(IG)5_Bridges.SLRocket110, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor SLRocket110)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/15/06 20:53:32





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/16/06 17:42:14





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Join request: :7700/CTF-(IG)5_Bridges?Name=NL-ikke-NL?Class=BotPack.TMale1?Team=1?skin=CommandoSkins.daco?Face=CommandoSkins.Luthor?Voice=MultiMesh.SkaarjVoice?HUTPublicKey=6D395BE752CA76AEF7227C2A808FDB27?Mutator=SLV202Beta2.StrangeArena
ScriptLog: Team 1
ScriptLog: Login: NL-ikke-NL
Log: Possessed PlayerPawn: TMale1 CTF-(IG)5_Bridges.TMale17
DevNet: Join succeeded: NL-ikke-NL
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell84
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket62
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[6D395BE752CA76AEF7227C2A808FDB27]::xxx.xxx.xxx.xxx:NL-ikke-NL
HUT: HUT::ALL:New client:NL-ikke-NL
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: APawn::physWalking
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TFemale1 CTF-(IG)5_Bridges.TFemale2, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TFemale2)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/16/06 18:50:55





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: APawn::physWalking
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TFemale2 CTF-(IG)5_Bridges.TFemale1, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TFemale1)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/16/06 18:52:35





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-(IG)5_Bridges.VisibleTeleporter4, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/16/06 18:58:53





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Join request: :7700/Index.unr?Name=[lsK]OwNaGe?Class=BotPack.TMale2?team=1?skin=SoldierSkins.hkil?Face=SoldierSkins.Matrix?Voice=BotPack.VoiceMaleTwo?OverrideClass=
ScriptLog: Team 1
ScriptLog: Login: [lsK]OwNaGe
Log: Possessed PlayerPawn: TMale2 CTF-(IG)5_Bridges.TMale5
DevNet: Join succeeded: [lsK]OwNaGe
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: AActor::physFalling
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TMale2 CTF-(IG)5_Bridges.TMale0, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TMale0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 16:13:58





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: UObject::ProcessEvent
Critical: (TMale1 CTF-((PsK))ToxicZone.TMale3, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TMale3)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 16:26:36





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: ULevel::FindSpot
Critical: ULevel::FarMoveActor
Critical: UObject::ProcessEvent
Critical: (VisibleTeleporter CTF-(IG)5_Bridges.VisibleTeleporter5, Function Engine.Teleporter.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 11:29:56





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 12:33:08





----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------





DevNet: Received unwanted function ServerMove in StrangeShell CTF-(KoR)AReNAv3.StrangeShell110
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 15:37:21





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DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(Nav)MegArena(NiA)V2.SLRocket156
NetComeGo: Close TcpipConnection37 11/18/06 15:46:36
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 11/18/06 15:46:39 xxx.xxx.xxx.xxx:xxxx
DevNet: NotifyAcceptingChannel Control 0 server Level CTF-(Nav)MegArena(NiA)V2.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=432 VER=436
DevNet: Level server received: NETSPEED 5500
Log: Client netspeed is 5500
DevNet: Level server received: LOGIN RESPONSE=1016781412 URL=:7700/Index.unr?Name=commando?Class=BotPack.TFemale1?Team=255?skin=FCommandoSkins.aphe?Face=FCommandoSkins.Portia?Voice=BotPack.VoiceBoss?OverrideClass=Botpack.CHSpectator
DevNet: Client passed challenge
DevNet: Login request: :7700/Index.unr?Name=commando?Class=BotPack.TFemale1?Team=255?skin=FCommandoSkins.aphe?Face=FCommandoSkins.Portia?Voice=BotPack.VoiceBoss?OverrideClass=Botpack.CHSpectator
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 15:46:42





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DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(Nav)MegArena(NiA)V2.SLRocket331
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 15:53:46





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell328
Critical: UObject::ProcessEvent
Critical: (StrangeWave CTF-(IG)5_Bridges.StrangeWave634, Function SLV202Beta2.StrangeWave.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/18/06 16:10:44





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ScriptWarning: CTFGame CTF-(IG)5_Bridges.CTFGame34 (Function Engine.GameInfo.Killed:0113) Accessed None
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell181
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: UObject::ProcessEvent
Critical: (TMale1 CTF-(IG)5_Bridges.TMale35, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TMale35)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/23/06 14:57:38





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Log: Possessed PlayerPawn: TMale2 CTF-((PsK))FacingBongs.TMale16
DevNet: Join succeeded: -=SogG=-SharkyAttack
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[573EBAA953D0C7872AF3717534989CC1]::xx.xxx.xxx.xxx:-=SogG=-SharkyAttack
HUT: HUT::ALL:New client:-=SogG=-SharkyAttack
DevNet: Received unwanted function ServerMove in StrangeShell CTF-((PsK))FacingBongs.StrangeShell21
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/23/06 16:16:17





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell299
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: APawn::physWalking
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (TBoss CTF-(IG)5_Bridges.TBoss1, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TBoss1)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/23/06 19:28:08





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ScriptLog: UdpServerUplink: Port 7702 successfully bound.
ScriptWarning: CTFGame CTF-TheEye.CTFGame23 (Function Botpack.CTFGame.ReduceDamage:0022) Accessed None
ScriptWarning: CTFGame CTF-TheEye.CTFGame23 (Function Botpack.CTFGame.ReduceDamage:003A) Accessed None
Critical: AActor::TestCanSeeMe
Critical: AActor::PlayerCanSeeMe
Critical: UObject::ProcessEvent
Critical: (Bird1 CTF-TheEye.Bird4, Function UnrealShare.Bird1.Dying.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/24/06 11:06:36





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DevNet: Join succeeded: ((||=||(O)//=\\||))
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[CA31B033A84B0BEA92BEBC06714B46E6]::xx.xxx.xx.xxx:((||=||(O)//=\\||))
HUT: HUT::ALL:New client:((||=||(O)//=\\||))
NetComeGo: Close TcpipConnection302 11/24/06 17:24:29
DevNet: Recovered from extra data received after socket close: xx.xxx.xx.xxx:xxxxx
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(IG)5_Bridges.SLRocket94
NetComeGo: Close TcpipConnection301 11/24/06 17:24:42
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: UObject::ProcessEvent
Critical: (TFemale2 CTF-(IG)5_Bridges.TFemale27, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor TFemale27)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/24/06 17:24:48





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DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(Nav)MegArena(NiA)V2.SLRocket136
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(Nav)MegArena(NiA)V2.SLRocket136
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/24/06 21:52:22





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ScriptLog: Login: Lunk
Log: Possessed PlayerPawn: TMale2 CTF-(IG)5_Bridges.TMale25
DevNet: Join succeeded: Lunk
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[7526CDC825AF7B0B4305C9948B5FE466]::xx.xxx.xxx.xxx:Lunk
HUT: HUT::ALL:New client:Lunk
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(IG)5_Bridges.StrangeShell102
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/24/06 22:44:04





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ScriptLog: Login: [JoKe]Satan_CZ
Log: Possessed PlayerPawn: CHSpectator CTF-(IG)5_Bridges.CHSpectator0
DevNet: Join succeeded: [JoKe]Satan_CZ
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[1C6B8F269A7E721A272749115084F74A]::xx.xx.xx.xxx:[JoKe]Satan_CZ
HUT: HUT::ALL:New client:[JoKe]Satan_CZ
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: UObject::ProcessEvent
Critical: (SLRocket2 CTF-(IG)5_Bridges.SLRocket272, Function SLV202Beta2.StrangeShell.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor SLRocket272)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/21/06 17:47:28





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ScriptLog: Team 1
ScriptLog: Login: <))fk((>fullazz
Log: Possessed PlayerPawn: TBoss CTF-((PsK))vs((IG)).TBoss0
DevNet: Join succeeded: <))fk((>fullazz
HUT: HUT::ADMIN::JOIN-SUCCEED:VALID-CLIENT[6B99E59C733B2BECD42E3F7D4913AAA2]::xx.xxx.xxx.xxx:<))fk((>fullazz
HUT: HUT::ALL:New client:<))fk((>fullazz
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/21/06 20:37:39





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DevNet: Received unwanted function ServerMove in StrangeShell CTF-(SuB)PowerRun(v4).StrangeShell133
NetComeGo: Close TcpipConnection569 11/22/06 21:33:20
DevNet: Received unwanted function ServerMove in StrangeShell CTF-(SuB)PowerRun(v4).StrangeShell135
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket127
DevNet: Received unwanted function ServerMove in SLRocket2 CTF-(SuB)PowerRun(v4).SLRocket128
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/22/06 21:33:32