InstaDead 2.1 - by David Catmull - uncommon@uncommonplace.com - http://www.uncommonplace.com/

This mutator started out as a simple variation on Instagib, but the addition of Fling has turned it into quite a different thing. Make sure you check out the configuration window (accessible from the Mod menu) to enjoy the full wackiness potential.


Options
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Hits to kill - How many hits it takes to kill with the Deadened Shock Rifle. Divide 100 (the standard maximum health) by this number to get the actual damage done.

Fling, Fling direction - How much momentum is imparted to the target, and in what direction. Blow means away from the attacker, Suck is towards the attacker, and Up is... nevermind. 30% Blow is about the same effect as the normal shock rifle. Of course you can also set it to 0% for the original InstaDead effect.


Projectiles
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This version adds altfire projectiles and combo shots. It's important to remember that *only* the primary fire does direct damage; the altfire and combos do nothing but fling. If Fling is set to 0%, then altfire shots are disabled.

The combo shots work like Redeemer blasts, in that they continuously effect anything within their radius. Suck and Blow are relative to the center of the blast.


Installation
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To install, just put InstaDead.u and InstaDead.int in Unreal Tournament's System directory, and then when you start a game, select the InstaDead mutator. And get ready to party.
