You've mentioned the boxes before, and my thought was along the lines of preventing players from getting too far ahead or mixing monsters as they tend to kill each other.Nelsona wrote: ↑Sun Nov 12, 2023 9:45 am There are more lousy useless things that are simply too many, they are bugging the stage more than helping if we talk about A.I. habits.
For those reading these and are slow minded there is a simple information: Any INVENTORY has a "RESPAWNTIME". Instead of loading a lot of trash this can be accelerated normally at 6 seconds or less and nothing gets hurt.
The rest of dumbness means 6000 health for a "WoodenBox" - it will require firing 6000 points damage for a free way. Any reason for such thing except some mental issues ? Are we hunting monsters or decorations ? This is "MonsterHunt" after all...
Although, that said, I love mixing monsters as they tend to kill each other... which is why there's a "redeemer" in the first room. To both eliminate monsters quick and it takes out the boxes... but while lowering the box health a smidge may be warranted I wouldn't lower it too much.
There actually is a monster package where you can fight boxes and books and other usually non-moving things.