Search found 785 matches
- Thu May 30, 2024 7:44 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 800
- Views: 2434011
Re: Map assessment and pathing enhancements
Assess please, but mainly this needs pathing.
- Wed May 29, 2024 6:32 am
- Forum: Mapping & Textures
- Topic: CTF-FLAPJACKS_r1
- Replies: 0
- Views: 39
CTF-FLAPJACKS_r1
Initially I had an entirely different idea for this map... https://ic.pics.livejournal.com/evilgrins/3189901/7305268/7305268_original.png ...but that was before I realized the XV copters are incapable of carrying flags. Originally this map had no pathing, Nelsona fixed that as well as add pathing so...
- Tue May 28, 2024 1:55 pm
- Forum: Skins & Models
- Topic: Supermen
- Replies: 0
- Views: 43
Supermen
Back in the day at DC Comics there was a storyline suggesting a government agency had started a program to create replacement Supermen... https://ic.pics.livejournal.com/evilgrins/3189901/7304253/7304253_original.png ...in case something ever happened to Superman, they'd have backups to keep up the ...
- Tue May 28, 2024 3:11 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 800
- Views: 2434011
Re: Map assessment and pathing enhancements
Okay then, I shall consider this map done.
- Sun May 26, 2024 12:36 am
- Forum: ScreenShots & Bragging Rights
- Topic: Screenshots for FUN!
- Replies: 119
- Views: 262918
Re: Screenshots for FUN!
Happy Memorial Day Weekend!
- Sat May 25, 2024 3:41 am
- Forum: Mapping & Textures
- Topic: UTDM-monsters in CTF-DesertFox
- Replies: 0
- Views: 114
UTDM-monsters in CTF-DesertFox
I did a previous edit of this for fun · https://ut99.org/viewtopic.php?p=72991 · based on a silly idea, but I forgot about these other two until this week. https://ic.pics.livejournal.com/evilgrins/3189901/7240276/7240276_original.png DesertFox is a fairly large map, with mountains; playspace above ...
- Fri May 24, 2024 3:07 am
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 800
- Views: 2434011
Re: Map assessment and pathing enhancements
Less a priority then, let's move onto something more pertinent. Defense points could use some work, though not the ones down on the flag level as those seem to be fine. Top of the tower doesn't seem used at all, which isn't so important. Bots do go up there just never stay. The middle defense point ...
- Fri May 24, 2024 3:03 am
- Forum: Unreal Tournament Discussion
- Topic: NPC bots for Team Games
- Replies: 3
- Views: 597
Re: NPC bots for Team Games
Why we do want play against weak/useless opponents ? Because not everybody sets up their bots manually, they like to practice against them but not expecting any challenge. As NPCs can be made off any model which has a bot function, doing up Botpack NPCs shouldn't be such a chore for the guy who mad...
- Wed May 22, 2024 7:21 pm
- Forum: Skins & Models
- Topic: Celebrities
- Replies: 0
- Views: 125
Celebrities
Originally I was going to call this "basic" as it's a very basic design... https://ic.pics.livejournal.com/evilgrins/3189901/7239912/7239912_original.png ...but then I remembered I had a bunch of faces of celebs and figured, why not? Had an Elon Musk face too, but upon closer inspection it...
- Mon May 20, 2024 6:52 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 800
- Views: 2434011