Search found 772 matches

by evilgrins
Sat May 18, 2024 8:39 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 791
Views: 2421650

Re: Map assessment and pathing enhancements

*poke*⬆*poke*🔼*poke*
by evilgrins
Thu May 16, 2024 3:21 am
Forum: Skins & Models
Topic: UTDM-monsters' skins
Replies: 0
Views: 19

UTDM-monsters' skins

These are the files needed for UTDM-maps · https://unreal-games.livejournal.com/206743.html https://ic.pics.livejournal.com/evilgrins/3189901/5417539/5417539_original.png Specifically: · UTDMT.u (Titan) = UTDMT · UTDM.u (Warlord) = UTDMW · UTDMskaarjberserker.u (SkaarjBerserker) = UTDMS Suppose I co...
by evilgrins
Wed May 15, 2024 6:52 pm
Forum: Skins & Models
Topic: Sons of Krypton
Replies: 0
Views: 20

Sons of Krypton

Given my love of comics, and once upon a time love of action figures, it's probably not terribly surprising I've taken to skinning as I have.

Although, at this point, think I've done about everything that can be done with the original Superman skin provided by Chris Ollis.
by evilgrins
Tue May 14, 2024 12:17 am
Forum: Mapping & Textures
Topic: CTF-UTDM-COLISEUM
Replies: 0
Views: 25

CTF-UTDM-COLISEUM

Map originally had no pathing, until I had Nelsona fix that. https://ic.pics.livejournal.com/evilgrins/3189901/7228920/7228920_original.png It seemed ideal for UTDM-monsters, on a couple levels. As you can see in the selection window it originally had a standard Titan and Queen in the arena, which i...
by evilgrins
Mon May 13, 2024 8:50 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 791
Views: 2421650

Re: Map assessment and pathing enhancements

So, general map assessment. Notables: · Bots don't tend to leave either base or try and take the flag. · UTDMT in the middle, leave alone. I like him being free range. · UTDMS in bases could do with some pathing, general patrol of the base...and something to return to if they leave and survive enoug...
by evilgrins
Sun May 12, 2024 10:24 pm
Forum: Mapping & Textures
Topic: CTF-UTDM-DoomsJustice
Replies: 0
Views: 33

CTF-UTDM-DoomsJustice

A long term edit I was doing, which fortunately was pretty much done by the time I lost the ability to edit maps. https://ic.pics.livejournal.com/evilgrins/3189901/7227539/7227539_original.png What we have here is a comic book themed map with 2 bases which are not at all symmetrical. The overall map...
by evilgrins
Sat May 11, 2024 9:48 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 791
Views: 2421650

Re: Map assessment and pathing enhancements

My bad, never saw that before.
by evilgrins
Sat May 11, 2024 9:46 am
Forum: Skins & Models
Topic: Mirror Universe skin
Replies: 0
Views: 55

Mirror Universe skin

My first foray into compensating for the restriction of team colors on a Star Trek skin. https://ic.pics.livejournal.com/evilgrins/3189901/7226538/7226538_original.png While it wasn't an overall thing in the TOS episode where the crew found themselves in a parallel reality, a lot of the uniforms did...
by evilgrins
Sat May 04, 2024 6:04 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 791
Views: 2421650

Re: Map assessment and pathing enhancements

Assess please!
https://unrealarchive.org/maps/unreal-t ... 6dd66.html

Had this awhile, but it's limiting. Bot pathing is either non-existent or bots just don't want to go anywhere out of sporadic laziness.
by evilgrins
Sat May 04, 2024 3:21 pm
Forum: Mapping & Textures
Topic: CTF at the Great Wall
Replies: 0
Views: 79

CTF at the Great Wall

Edited for 2 different UTDM-monsters, if I still had access to UnrealEd I'd probably eventually have edited for the only other kind I know of as well. https://ic.pics.livejournal.com/evilgrins/3189901/7216961/7216961_original.png What we have here is a large map with two symmetrical sides which a la...